How to prepare yourself for Witcher's Blood and Wine expansion
It's so close, Witcher 3's final DLC is going out with a bang.
With over 30 hours of content.
That's a whole new game, if you're like me you might be a tad rusty getting back into the Witcher And with a whole new area littered with new monsters, armor and mutagens, you're probably gonna wanna take a stern look at your last character save before you venture into [UNKNOWN].
So, here's your guide in how to better prepare yourself for Blood and Wine.
First off, level up.
The very first mission for Blood and Wine recommends you be a level 34.
So give or take you probably want to be around level 30 when you set foot into this zone.
Luckily if your itching to dive into [UNKNOWN], you'll be able to jump into a level 35 pre made character.
Just make sure you spend the time to reapply those ability points.
And if you decide to take the pre made character route There's a plus side in reshuffling your ability points in that you get to better suit your character for Toussaint.
You'll be facing a couple new Cursed Ones and Necrophage monsters, in which case boosting your Igni sign is a plus.
Not that you haven't Haven't already.
But, the real kicker that Blood and Wine is packing, vampires, lots of vampires.
And what do vampires hate?
That's right, yearnin.
So beef that sign up.
And while we're on vampires, you'll run into some that like cloaking, in which case stock up on moondust bombs, even upgrading them to superior if you really wanna catch those sneaky blood-suckers.
And don't forget to lather that sword with vampire oil.
Before you go nuts on customizing those skills, consider holding back and conserving some of those ability points.
Because we're moving on to mutagen.
Blood and wine's packing a whole new mutagen skill tree.
That's definitely worth considering.
Within this tree lies twelve new mutation ability Such as piercing cold, and upgrade to the art sign that allows you to freeze enemies where they stand.
These game changers do require a lot of greater mutagens, and lots of unused ability points.
Once you've got [UNKNOWN] skills and abilities out of the way, let's move on to phase two, wardrobe.
Especially there are two paths you can take when considering your armor.
One, if you've done it already, you can take your previously master crafted armor, like griffin or feline, and take it one step further.
Blood and Wine brings grand master armor.
Yeah, a whole new upgrade to your fit.
But maybe you're sick of your current fit, and you wanna start from scratch.
No problem, because you get the new armor, manticore, to work towards.
And if that wasn't enough, the real icing on the cake is that Blood and Wine brings unique perks to fully completed armor sets.
For instance if you complete the manticore set, you get a perk that brings critical hit chance to the bombs you throw.
That had me stoked.
There you have it, a nice Witcher to do list before Blood and Wine rolls out on May 31st Be sure to stay tuned to Game Spot for more Witcher content down the road.
And if you have any pointers yourself, feel free to hit me up on Twitter.
Thanks for watching.
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