EA pulls Star Wars Battlefront II microtransactions... for now
EA is ditching microtransactions in Star Wars Battlefront Two, for now at least.
The company released an online statement on Thursday afternoon, admitting that microtransactions in Battle Front Two overshadowed an otherwise great game.
The game is on due to officially lunch until friday, but player who got early access would quick point out issues with in game payments ten hero characters like Darth Vader and Luke Skywalker took up to 40 hours to unlock, unless of course you will willing to pay to play.
Players quickly talk to Reddit saying I had gone way to saying I had gone way too far EA responded, saying it would reduce the credits needed to unlock the top characters by 75%.
But the didn't die down, and now EA has gone further.
We've heard the concerns about potentially giving players unfair advantages, the company said.
This was never our intention.
Sorry we didn't get this right.
But if you're expecting to say goodbye to in game payments, we have bad news.
While the option to purchase so-called crystals in game is offline for now EA says this option will become available at a later date after it's made changes to the game.
It seems microtransactions are just like sand people.
They'll be back.
So did EA go too far?
Let us know your thoughts unless of course I already know them.
I'm Claire Riley for CNet.