I've spent almost the last week, entirely, playing Metal Gear Solid V, The Phantom Pain.
It is the first game in the series to go into a massive open world, rather than small little contained levels.
It totally changes the way the game is played.
So I've been playing this IOS game called Prune.
And it's about kind of growing a bonsai tree and slicing it so it gain grow and gain power from the sun to grow taller.
So all week I've been playing Until Dawn which is this creepy horror adventure game about a group of kids in a cabin.
Docked by someone and people are getting ticked off one by one.
This week I'm playing a game called Universe Sandbox 2, and it lets you play around with all the planets in the solar system or other planets and you could play around with their gravitational forces.
And it's also got a lot of great cut scenes that seem to have been born from Congima's love of films and he's adopted a lot of those techniques.
That we see in modern cinema, and apply those to the games in just an excellent experience, and I give it a ten because I think it's a game everyone should play.
And if you're like me and just like to watch planets explode and stuff, it's kind of soothing in this weird relaxing, "end of the universe" sort of way, so go check it out.
So the choice that you make dynamically change the way the game is played.
So, for example, maybe if you snoop in someone's bag or if you hit a bird with a snowball, it can actually change the course of events that lead to a different character either dying or living.
I've be trying to kill as many as possible because that's the way I think horror games Change how much you play.
And it's just a very calming kind of Zen experience.
It's nice to be able to play something that is just like meditative and very soothing.