Microsoft's Project xCloud will stream Xbox games to phones, tablets and more
Halo, Forza and more Xbox games are coming to phones and tablets through the service.
Mike SorrentinoSenior Editor
Mike Sorrentino is a Senior Editor for Mobile, covering phones, texting apps and smartwatches -- obsessing about how we can make the most of them. Mike also keeps an eye out on the movie and toy industry, and outside of work enjoys biking and pizza making.
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The company demonstrated its work on the service so far in a video showing Forza and Halo, games designed to be run on an Xbox One console, being played on Android
. The games work both with an Xbox wireless controller paired over Bluetooth and using a touchscreen overlay when there's no controller present.
"Project xCloud's state-of-the-art global game-streaming technology will offer you the freedom to play on the device you want without being locked to a particular device," wrote Kareem Choudhry, Microsoft's corporate vice president for cloud
, in a blog post.
Public tests of Microsoft Project xCloud are set to begin in 2019. Microsoft said the tests will help it "learn and scale with different volumes and locations." The company has also built custom server hardware that hosts components from multiple Xbox Ones, with plans to scale up as needed.
When asked if the test will include non-Xbox games such as those on PC or mobile, a Microsoft spokesperson said the company isn't revealing specific games, but added it hopes the service will allow streaming without having to involve a game developer.
"Our vision is for gamers to have access to the same content via game streaming that they do on other platforms, without any additional work required by the game developer," the spokesperson said.
But internet speeds, which vary greatly around the world, are often a challenge for these services. For now, Xbox has its Game Pass service, which currently only supplies downloadable games to its subscribers. The PlayStation Now service last month began supporting downloadable games.
First published Oct. 8 at 8:43 a.m. PT. Update, 10:45 a.m. PT: Adds comment from Microsoft spokesperson.
Inside Microsoft's lab with the Xbox Adaptive Controller