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Arm Immortalis GPU Brings Hardware-Based Ray Tracing to Mobile Gaming

Arm adds ray tracing on the hardware level for better lighting and performance while you're gaming on the go.

David Lumb Mobile Reporter
David Lumb is a mobile reporter covering how on-the-go gadgets like phones, tablets and smartwatches change our lives. Over the last decade, he's reviewed phones for TechRadar as well as covered tech, gaming, and culture for Engadget, Popular Mechanics, NBC Asian America, Increment, Fast Company and others. As a true Californian, he lives for coffee, beaches and burritos.
Expertise smartphones, smartwatches, tablets, telecom industry, mobile semiconductors, mobile gaming
David Lumb
2 min read
A promotional logo for the Arm Immortalis GPU, with "Immortalis-G715" written on it.

Arm's Immortalis GPU is expected to arrive in phones in 2023.

Arm

Chipmaker Arm on Tuesday introduced its next-gen mobile GPU. The Immortalis-G715 has ray tracing support in its hardware and 15% improved performance for better gaming on Android phones coming next year, Arm said.

While Apple, Google and Qualcomm haven't released a chipset with ray tracing in hardware, Arm isn't technically the first. Samsung beat it to the punch earlier this year when some versions of the Samsung Galaxy S22 launched with the company's Exynos 2200 chipset that included ray tracing at the hardware level. Arm is still a close second, as no other major mobile chipset has been announced with ray tracing, a realistic lighting technology that's served as a high-water mark for desktop gaming performance in the last few years. 

Phone chipsets have supported software-based ray tracing, like Arm's Mali-G710 GPU from last year, but implementing it in the hardware leads to "more realistic and immersive experiences," according to a press release

The Immortalis also has another new mobile gaming trick, variable rate shading, that achieves 40% better frame rates by sharpening graphics right where the action is happening and rendering elements in the background in lower resolution. 

Arm expects the first phones with the Immortalis GPU will launch in 2023. Arm licenses its GPU technology to chipmakers for use in chipsets -- for instance, last year's Mali-G710 GPU was bundled into MediaTek's Dimensity 9000 chipset, which powered the Oppo Find X5 Pro Dimensity flagship phone. 

MediaTek chips are slowly making their way to more high-end phones, but mostly from brands like Oppo and Vivo that aren't marketed in the US. Consumers in America may not see an Arm Immortalis GPU anytime soon.