Mark Zuckerberg touts 360 video and social VR in Barcelona
So over the last year, we've been working to make Facebook the best platform for 360 video.
And video is already some of the most engaging content that you'll see online.
There are already every day more than 100 million hours of video content are watched on Facebook.
An example of an important breakthrough we call dynamic streaming for VR video.
The idea is that instead of delivering the whole video in a high resolution, we just focus on the part that you're looking at and this allows us deliver the video with a much higher resolution and quality, about 4x While also reducing the overall bandwidth consumed after streaming the video by about 4X.
So this is just one example of how Facebook is driving all this VR software forward.
And I'm excited to announce that we're bringing all of this technology to Gear VR in the next few [INAUDIBLE] So there are lots of other challenges that we need to do to [UNKNOWN] great VR experiences.
And Facebook with Oculus are committed to this for the long term.
We've recently created new teams of Facebook to build the next generation of social apps in VR.
And there are hundreds of incredible content titles coming to the Occulus store this year, including Minecraft.
And since the Occulus team joined Facebook, we put hundreds of our best engineers on this to make much faster progress than the industry would have otherwise.
We're committed to building the best VR experiences in the world.
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