Going miles through mud and muck.
Hey Jean Luke.
How's it going?
Pretty good, Aaron.
All right, so we got a Ghost Lands Recon trailer that dropped today.
We're gonna go over some of the things that you may have missed.
Now for people who are just getting caught up, Ghost Recon Wildlands is a supposedly open world co-op shooter from Ubisoft.
It seems to be very much in the vein of say FarCry meets Ghost Recon Future Soldier.
And a lot of the mechanics in the game especially from this trailer, seem to show combined arms.
So the first thing they show here is a guy sniping.
I'm assuming that he is covering his coop buddies.
You kind of using the terrain to your advantage, I can have a guy get up on high and scope everything out while my eight buddies are getting in up close.
Here, we actually do see buggies with
Chain guns mounted on the top.
So, you know, I think to a certain extent at least you'll be able to go in with vehicles gun blazing.
And then I think you will have the players who want to do very quiet stealth runs such as this scene here where they're basically shown sneaking in and putting C4 on a drug stash.
So here we see a couple guys jumping out of a helicopter with some parachutes.
Again, very stealthy and something I'm curious about is, multiplayer wise, how does this work?
Is that a player driving the helicopter?
Is that an MPC?
So here we see them assaulting what looks like a much larger outpost.
So again, I'm wondering if this is isn't an instance or if this is in the open world itself.
The scene here with the drone is pretty cool.
That drone is straight out of Ghost Recon Future Soldier.
It was used in Future Soldier to mark target, and then synchronize kills with a countdown.
This scene is kind of interesting because here we see a stealth takedown, as the players invade this compound.
But then later on in the footage, we see them takedown two guards Standing right in front of them.
So, I wonder if there is a staff mechanic versus a gain their trust and then double-cross them mechanic in this game.
They show a couple of shots in this compound.
One, I see a radio tower which looks a lot like Just Cause.
And I'm gonna probably throw this out there, but you can probably drop it.
In the following scene we actually see an alarm tower from Far Cry, which is a very UbiSoft thing to do.
Here we've got a Special Operations rip boat which are commonly used in river and shore operations.
But I think all all they are trying to show here is throughout this trailer you see them flying in helicopter you see them driving in boats you see on motorcycles and dune buggies so I just think that they're trying to show you that you will have a Just cause a level of freedom to roam the map.
Yeah, so we're showing a lot of vehicles sort of like driving away chase sequences and I wonder if that, is there gonna be an emphasis on, okay, you blew up the drugs now.
You have to Flea and and sort of like an escape sequence
Which could be a lot of fun
if if you get chased if if you go loud and then you have to get away and you're getting chased by the cartels you know I think a lot of the stunts in this game Will come from doing it with your friends
And having the coop ability.
And something we haven't mentioned yet is that they've shown a really good variety of locations in this trailer.
I don't know if it's one map or if it's multiple maps like Metal Gear Solid 5, or maybe you're going to different locations.
We see a number of guns in this trailer too.
Here, you can see an ACR assault rifle, which is basically an assault rifle that was designed to swap out barrels and chamber different rounds You could customize it for the range.
Which actually fits into the Ghost Recon weapon customization theme that a lot of these games have.
So I'm assuming this is one of those guns you can probably swap out in the field.
This is clearly not stealth, they're actually facing these two guys and talking to them, so this seems like one of those moments in the game where you might be able to gain a gang's trust and then double cross them.
They have a scene of them walking in a village with civilians, and I think that could potentially be interesting because I think of games like Far Cry that has open landscapes, but every person you encounter in those games is an enemy, and so the
The idea of, you actually have these locations with NPCs and civilians and making sure they're not involved in a firefight could potentially be interesting.
Whether you might have to get the locals trust or win over the locals, it's a mechanic of guerrilla warfare.
It'd be interesting to see if it's translated into Ghost Recon Wildlands itself.
This is my favorite shot of this entire trailer, just because of the Cobra helicopter.
I'm really curious of this stage, if what this shot is implying, is that players can come in on vehicles.
All four, I think, I'm assuming it's four players, can all come in on vehicles.
So I can actually have somebody flying a helicopter, somebody driving in a motorcycle, and somebody in the In a buggy.
Because that would be really interesting if this game turned into a combined arms style game where you can actually go at objectives with a combination of vehicles and snipers and people on the ground shooting.
Just in terms of gameplay that's very exciting to me.
That leaves me worried about
If i'm playing single player how much of the cool stuff do I actually get to do?
Because its like well I'm by myself, so I can't drive all these vehicles at once.
Is it still gonna have like that cool impact to it.
But then also presumably [UNKNOWN] match making.
Is that something I'm gonna wanna, do if I have just random people in my group?
Like can we effectively actually coordinate a strategy, or is just gonna sort of be like [UNKNOWN] Chaos and like, well we technically did it but the guy just drove the helicopter into the ground and it exploded and then like I guess I started shooting and it kind of worked out.
Yeah, I think at the end of the day the question is how GTA is this world or how like instance and linear is it.
Because you can still have an open world but then you just lock players into certain areas and limit what they can do.
Again, I think the big question is How much freedom do you have.
According to this trailer, it seams like a lot.
But again this is an in-engine trailer which doesn't necessarily mean these are the things you can do as players.
And we don't know which one of these are actually cutscenes.
A lot of these scene on the trailer have a very cinematic look which makes you question, am I actually, is that a scene where I'm actually escaping in a dune buggy or is that like a cutscene.
You just kinda don't know Now.
All right closing thoughts John Luke.
I think visually I mean the trailer looks amazing.
Just like graphically I think it looks great.
And I'm very excited to see exactly what type of open world it is.
UB soft They have a formula with their open world.
And they've been showing the civilian stuff, emphasis on vehicles.
They have the potential for this to be more unique than FarCry.
It could stand out.
But I can't really say until they actually show more of the game, which I assume they will at E3.
At the end of the day, when you put combined arms coop together, in an open world, I'm definitely in.
I'm pretty excited for the potential of this game and we'll see at E3, what it is, as a player, that you can actually do.
All right, thanks Jean Luc.
We are ghosts, and we do not exist.
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