Last January we took a look at games that went MIA, revealed and paraded around only to go suddenly quiet.
and we're doing it again this year.
Fortunately for us many of last year's games returned to the light of day.
We've seen more of the next Mirror's Edge, Crackdown, Gears of War, and Skillbound, Clippy B's new project, the Shinigami tense fire emblem crossover, and even Kingdom Hearts 3 Other games like Silent Hills have gone the way of the dodo.
Even so, there's still plenty left in limbo.
Here's what we're thinking about now.
Now that we've got the Witcher 3, everyone's eager to hear more and more about CDProjekt Red's next game, Cyberpunk 2077.
Announced back in 2012, Cyberpunk is a mature toned RPG set in a dystopian future, based on designer Mike Pondsmith's cyberpunk tabletop.
We don't know much about the game other than that the end developers have been unwilling to talk about it.
Citing a focus on the Witcher Three's expansion sa the reason.
When we last spoke to them they said that until the dust settles which I assume means when they're completely done with The Witcher they'll talk about Cyber Punk 2077 and with another year of expansions planned for [UNKNOWN] adventures.
We're betting things will be silent until 2017.
We're not really sure what's going on with MMORPG EverQuest Next after its developer, Sony Online Entertainment, was sold off by its parent company.
Now known as Daybreak Game Company and no longer under the direction of longtime SOE CEO John Smedley, the studio has been generally mum about a potential release.
Last year, Daybreak announced that they'd be focusing less on Next creation focus companion game, called EverQuest Next Landmark.
And instead pour all their resources into next itself.
Unfortunately, when Gamespot asked, the team had no updates for us at this time.
Here's another game we've known about for years, and haven't seen hide, not hereof.
Tekken Cross Street Fighter.
The opposite of 2012's Street Fighter Cross Tekken, this new game would focus on the 3D fighting style of the Tekken series.
It was announced at San Diego Comi-Con back in 2010.
There was a character poll on the [UNKNOWN] Facebook page in 2012, and that's it.
At Comi-Con again in 2014, producer Katsuhiro Harada told fans to please relax.
Tekken x Street Fighter was definitely still in development.
But, we still haven't seen the game in action, and [UNKNOWN] told us that, for now, the Tekken Team is fully occupied with bringing Tekken seven to consoles.
So, mabey we'll see about this collaboration later on.
A little Indy game called Rime, got some major stage time during Sony's twenty thirteen press conference.
Inspired by ICO, Studio Ghibli films and Salvadore Dali paintings, Rime is about a boy trying to escape an island and some kind of curse.
The last we saw the game in action was Gamescom again in 2014 and we still really don't know much about it.
Last January, Tequila Works told us that they were on track for a 2015 release for Rime, but the year has passed.
When we talked with Tequila Works again recently, they could only say that Rime was still in development.
And we'll be getting new details soonish.
Probably one of the biggest disappointments of 2015 was the infinite delay of the Phantom Dust reboot.
The project was announced as a re-imagined version of the beloved classic with all new Gameplay and graphics at 3-20-14.
In February 2015, developer Darkside Games closed its doors when Microsoft pulled funding for Phantom Dust.
But Microsoft swears the game is still in development.
Just not the version Darkside was working on.
A representative from Microsoft told us that they were, quote unquote, still evaluating the right approach
Push for the reboot.
Dead Island 2 was introduced at [INAUDIBLE] 2014 with a spring 2015 release date.
In the works with Yeager Development while Techland was busy with Dying Mike, Dead Island 2 would take place in California.
Feature four playable characters and an eight player co-op.
It was delayed out of spring and in July 2015 it was announced that publisher Deep Silver had parted ways with Yeager.
Yeager's saying that the break was due to creative differences.
Dead Island 2 went to a still unnamed developer, and Deep Silver could only confirm to Game Spot that it is still in development.
You would be forgiven for forgetting all about [UNKNOWN] Battle Cry.
Developed by an internal studio set up specifically to support the title.
Battle Cry is described as a multi player, team based, online, competitive game.
So basically it's a MOBA.
BattleCry was revealed at E3 Judges Week in 2014 and seen very little after that, with beta sign-ups going live during E3 2015, and the game shown briefly during Bethesda's press conference.
But in October, Bethesda released a statement expressing concerns over BattleCry's quality, hence the lack of updates The company said we are evaluating what improvements the game needs to meet our quality standard.
A representative for [UNKNOWN] told us recently that this was still the case, and while Battle Cry is being evaluated the studio remains busy on multiple projects.
You would also be forgiven for knowing absolutely nothing about hack and slash action title, Let It Die.
Remember back in April 2013 when Gotye [INAUDIBLE] or [INAUDIBLE] 51 as we know him revealed the [INAUDIBLE] project.
Let it die seems to be the new iteration fo this game.
An extreme game as [INAUDIBLE] describes it with a focus on death.
When you die in your game, your avatar will appear as an enemy in other games.
It's kind of cool right?
But we haven't seen the game in action.
Billy Brogono was reintroduced as Let it Die during Sony's E3 2014 press conference and the game was slated to launch sometime this year.
I talked to publisher Gung Ho and Light entertainment and they got to me with words from Suda himself.
He said, quote, unquote, don't worry it's coming soon.
This ones really disappointing Capcom dungeon crawler Deep Down is a special case on this list.
Because while we've seen a trickle of information about this game from Japanese sources, we haven't heard anything on an international release, which is odd considering the game was announced as a Playstation 4 exclusive during a 2013 event debuting the PS4 hardware in New York City, United States.
Yushinori Ono is heading the project which will launch as free to play and borrows boss fighting The elements similar to Firm Software's Soul series.
We haven't seen the game at any major trade shows recently, and when contacted, Cap Com told us that they still haven't confirmed an international release for Deep Down.
Another intriguing indie falling of the radar is the still untitled project from Hazelight.
A new studio helmed by brothers of two time director Yohelm Ferris.
This studio is operating under EA publishing label and seen as a game of a teaser of two men in a dark boxcar.
Shown at the twenty fourteen game awards.
Recently I sat down with Ferris and he said that while the game is coming along nicely he knows for sure it will not be released.
It's still early in the year, so hopefully, we'll still hear about games like Deep Down and Rime Tomb.
After all, we're in one of the only industries where, in terms of marketing potency, silence is not golden at all.
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