I used to play Skyrim and Fallout, I used to play Doom and Halo, I can't play those games anymore.
For disabled people, the hardest part of a video game is figuring out how to play.
With 33 million disabled gamers in the US, players have to find innovative work rounds like playing with your face or creating new controllers So I have a quad stick.
It's a sip and puff controller, used by gamers who are either quadriplegic or have different physical disabilities.
And you completely use your mouth to game.
So say you're driving a car and you want the car to go faster, you would then blow air in here to make the car go faster.
If you're playing [INAUDIBLE] and you want to move the character through the woods You would steer using the joystick capability here.
At AbleGamers, the charity organization helps people by providing controllers that best fits their needs.
This one's a little strange.
The placement's a little tight but I mean, obviously, everything I can get used to
Christy Moyer wants to play video games again with her husband.
I have cerebral palsy in my right arm and my right leg.
And I can't really game anymore with my husband.
Six, seven years ago I was able to play two player games with my husband and could successfully move the controller.
Like everybody else, up and down, shooting, and then it just started to deteriorate.
It became a tradition for both of us.
We'd play, we enjoy ourselves, sometimes we dedicate a whole Saturday to just gaming.
We share these things and we have, you know, traditions and even when when we play Civilization Six, you know, the first thing I'll type at the very beginning is, I love you, even if we're sitting right next to each other Ablegamers provides a custom solution with a USB panel originally made for graphic designers and a foot board to control movement.
So with this, I can like make this my, you know, my visual and I can move back and forth and then I could use the keyboard for the movement or something or a run or a jump and I think that is going open doors for me and that is really, really cool AbleGamers founder Mark Bartlet is always looking for solutions for disabled gamers, which sometimes can be as simple as just putting the controller down.
AbleGamers is always about exploiting movement.
If you can move it, how do we exploit it?
We see the potential in everything, it doesn't have to be disability product.
For us to figure out how to use it.
It's like saying, no I don't feel like it tonight, I don't want to play [UNKNOWN].
I want to play [UNKNOWN] tonight because I have this.
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