VR sales on the upswing, thanks to Facebook's Oculus Quest
Virtual reality may be starting to grab people's attention.
Ian SherrFormer Editor at Large / News
Ian Sherr (he/him/his) grew up in the San Francisco Bay Area, so he's always had a connection to the tech world. At CNET, he wrote about Apple, Microsoft, VR, video games and internet troubles. Aside from writing, he tinkers with tech at home, is a longtime fencer -- the kind with swords -- and began woodworking during the pandemic.
may be helping the industry turn a corner. The social networking giant pitched the $399 headset, which went on sale in May, as offering the best VR experience to date. Unlike other higher-end headsets, the Quest didn't need to be plugged in to a computer to operate. Instead, all the computing guts were built in to the gadget itself. That reduced the overall cost of the device, removing a computer that could start at roughly $500.
Industry tracker Nielsen's SuperData Research says the Quest's sales are helping bolster the VR industry's overall hardware spending by 31% this year, jumping to $2.1 billion from $1.6 billion last year. SuperData said that aside from consumers buying Quest headsets, companies are generally spending more on VR too.