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Harry Potter: Wizards Unite brings in $1M on opening weekend

The game is set to bring in $10 million within a month, data from Sensor Tower suggests.

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Corinne Reichert Senior Editor
Corinne Reichert (she/her) grew up in Sydney, Australia and moved to California in 2019. She holds degrees in law and communications, and currently writes news, analysis and features for CNET across the topics of electric vehicles, broadband networks, mobile devices, big tech, artificial intelligence, home technology and entertainment. In her spare time, she watches soccer games and F1 races, and goes to Disneyland as often as possible.
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Harry Potter: Wizards Unite is available now in the US.

Screenshot Clifford Colby/CNET

Accio galleons! Harry Potter: Wizards Unite brought in $1.1 million on its launch weekend, Sensor Tower said Monday, and is predicted to make $10 million within a month. The game added 3 million players after launching Thursday. On its first day, it made $300,000.

By comparison, Pokemon Go -- made by the same company, Niantic, made $28 million in its first four days and $206 million within a month, mobile apps analytics firm Sensor Tower said.

Most of the spending on Harry Potter : Wizards Unite came from US players, at 88%, followed by the UK, at 8%. The game has yet to launch in Japan and South Korea, but it's already the No. 1 iPhone app by downloads across 28 other countries.

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Watch this: Harry Potter: Wizards Unite gameplay details revealed

The Harry Potter: Wizards Unite augmented reality game, out now in the US, relies on your phone's GPS. Using your phone, you move around the physical world while interacting with AR objects, beasts, points of interest and other wizards and witches on the game map.

The game was first announced in 2017 and comes from WB Games San Francisco and Niantic under the Portkey Games label. 

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