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@Home buys Full Force Systems

The provider of Internet access over TV cables acquires a company that will bolster its push into the interactive TV arena.

Stephen Shankland Former Principal Writer
Stephen Shankland worked at CNET from 1998 to 2024 and wrote about processors, digital photography, AI, quantum computing, computer science, materials science, supercomputers, drones, browsers, 3D printing, USB, and new computing technology in general. He has a soft spot in his heart for standards groups and I/O interfaces. His first big scoop was about radioactive cat poop.
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Stephen Shankland
2 min read
@Home Network, a major provider of Internet access over the cable TV infrastructure, has acquired a company that will bolster @Home's push into the interactive TV arena.

@Home announced today that it acquired Full Force Systems for an undisclosed amount.

The acquisition fits into @Home's effort to offer technology for digital set-top boxes, the devices that reside between a television set and the cable TV infrastructure. Advanced digital set-top boxes are actually computers, and can let users surf the Web or perform other interactive activities using their TV sets.

The acquisition gives @Home access to Full Force's Local.TV technology, which automatically broadcasts locally tailored information such as weather or school menus to homes. Full Force also has developed interactive television software, including a system for PacBell that lets people preview and download video on demand.

There are two major set-top box companies, General Instrument and Scientific Atlanta, said @Home spokesman Matt Wolfrom.

@Home already had access to expertise with the General Instrument boxes, but the Full Force acquisition gives the company expertise with Scientific Atlanta boxes as well, Wolfrom said.

Scientific Atlanta's advanced digital set-top box effort is called Explorer 2000, and it's designed to offer interactive applications, Internet support, video-on-demand, home shopping, and other features.

@Home got its start using regular computers and cable modems to connect to the Internet, as opposed to digital set-top boxes. Both methods, though, use the cable TV infrastructure.

Cable connections to the Internet are faster than dialup connections using phone lines, making the technology attractive for customers who want access to high-bandwidth services such as video--but cable doesn't provide infinite bandwidth. @Home limits the more demanding broadcast-quality streaming video to 10-minute chunks, although it places no limits on lower-grade Internet-quality video.

Local.TV can be used to send Internet-quality video, Wolfrom said.