Today at a New York press conference, Sony unveiled its newest gaming console, the long-awaited PlayStation 4. Equipped with an X86 CPU, 8GB of unified memory, and a PC-style GPU, the PS4 also comes with a new controller called the Dual Shock 4.
Lead system architect for the PS4, Mark Cerny, holds the Dual Shock 4. The new controller comes with a small touch screen, a headphone jack, and a share button.
Users will be able to play the first portion of a game, even if the entire game is not finished downloading.
The user profile page on the PS4 looks similar to a Facebook profile.
The PlayStation cloud service will enable players to call up any PlayStation game, from past to present, immediately.
A close up of the Dual Shock 4 controller's Share button.
The sci-fi shooting game, Killzone: Shadow Fall, demoing at the Sony presser.
David Cage from Quantic Dream shows how the PS4 will feature high-end CGI technology with this hyper-real model's head.
Using the Move controller in conjunction with the PS4, users can use a wand to sketch, move, and create 3D images. Here, players manipulate two graphic characters to dance.
Yoshinori Ono of Capcom demos Deep Down (working title), a game that incorporates the new Panta Rhei graphic engine that takes advantage of the PS4's boost in power.
Yoshihisa Hashimoto, chief technology officer for Square Enix Japan, demos real-time gameplay running on the PS4.
A rep from Blizzard Entertainment announces that Diablo III, which can already be played on the PS3, will also be available for the PS4.
Eric Hirshberg from Activision announces that Bungie and Destiny will also come to the console.
Despite a two-hour long press conference, many questions are still left unanswered -- like what the PS4 actually looks like! Sony also didn't reveal pricing information, or a release date more specific than "Holiday 2013."