The Golden State Warriors' Stephen Curry shakes hands and signs autographs before an NBA game to be broadcast in VR.
"VR has a level of immersion you can't get from traditional broadcasts, and that hammers home what's so promising about this medium and why we're pursuing it," said Jeff Marsillo, the league's associate vice president of global media.
Cameras around the arena stream the scene from many different angles. There's an unmanned one midcourt at the scorer's table, and one under each basket. A camera sits at each locker room tunnel, and one hangs above the court for overhead shots. A roving camera can get up close and personal if a player gets injured, or focus on a reporter doing an interviews during a time-out.
Producers check camera feeds on a bank of screens while editors scramble to package videos. One person is working on a video of Warriors star Stephen Curry's must-see pregame routine, including his popular 30-foot shot from the tunnel. Producers wearing Samsung Gear VR monitor the stream of the game.