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I tried using the eye tracking when I plated Deus Ex: Mankind Divided but didn't find it useful. The optional circle indicates where I'm looking, but it also showed me how my gaze drifts. So I guess it might be useful as a tool to improve your aim. It also works with power management to wake from sleep when you gaze at it.
It's that red light.
When the Alienware 17 is unilluminated, it's not terribly exciting to look at.
On the inside, it's a typical gaming laptop, without any visual bells or whistles.
The keyboard has a nice feel, even just for typing, and it's reinforced with steel.
You can program each of the lights independently.
There's a USB-C (not Thunderbolt) and USB Type-A port on the left side, plus audio inputs and outputs.
The video connections are in the back -- mini DisplayPort (for G-Sync), USB-C/Thunderbolt and HDMI -- plus Ethernet and a dedicated connector for the Alienware Graphics Amplifier external GPU.
You can't see it here very well, but the entire touchpad illuminates as part of the color programming.
A single USB Type-A sits on the right. There's also vents on both sides.
The same as you'll see on a lot of gaming laptops.
It wastes a lot of screen space and doesn't provide a lot of controls for performance tweaking. It's pretty good for programming the lighting zones, though.