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Shooters for Web 2.0

Shooters for Web 2.0

Rafe Needleman Former Editor at Large
Rafe Needleman reviews mobile apps and products for fun, and picks startups apart when he gets bored. He has evaluated thousands of new companies, most of which have since gone out of business.
Rafe Needleman
E3 will be an orgy of high-end games and purpose-built gaming hardware, but an alternate action gaming platform is just beginning to get traction: your Web browser. While hundreds of non-action-oriented games--card and puzzle games, for example--run in a browser, action games have, to date, needed their own application. No more. There's a not-bad shooter demo out there called Phosphor. It's a Flash application that runs in a browser. Users don't have to install anything; it's downloaded as needed from the host site.

Phosphor isn't as rich as Half-Life or Far Cry, but it's a smooth experience, and it's set up for network team play. Which is good, since the game world is too small for a satisfying single-player experience (although the in-game bots are pretty competitive).

With network-delivered games, there are two big advantages: First, new levels can be delivered as needed, over the Web, making the typical download process for a game nearly invisible. Second, since the game runs directly in a browser, you can play anywhere. Like at work. You didn't hear it from me.

Phosphor
Category: Game
Developer: Rasterwerks
Stage: Open beta
Cost: Free
Special recognition: Technical Achievement