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SceneWeaver lets you build 3D virtual worlds

Updates to SceneCaster allow room-to-room linking

Rafe Needleman Former Editor at Large
Rafe Needleman reviews mobile apps and products for fun, and picks startups apart when he gets bored. He has evaluated thousands of new companies, most of which have since gone out of business.
Rafe Needleman

SceneCaster, which I covered from DemoFall 2007, is back at Demo 2008 with an add-on to the product, which it is calling SceneWeaver. The service, which lets you create 3D rooms, now lets you link rooms to each other. So if you click on a door you can hop to the room it opens in to. That's more than just a small feature: It lets users create entire worlds. Not that they will. But they can.

Users can also create links to objects, which might make for cool retail experiences.

Also, the service now adapts its 3D display to the device viewing it. Even an old browser without the 3D plugin, or Java, can access SceneCaster content. It will be flat and static, but it will at least be there. Alain Chesnais, SceneCaster's chief technical officer, told me this, plus the portal feature, will let users build Myst-like apps.

A mobile player is coming soon, as well as an iPhone-viewable site for the service.

SceneCaster is trying to build a "YouTube of 3D," with embeddable worlds and pervasive distribution. It's a big goal, and perhaps not quite the right analogy. Creating YouTube content doesn't take much more than pointing a camera at someone or ripping off AVI files. Creating SceneCaster content, no matter how good the authoring environment, requires more of a commitment.

SceneCaster lets you build custom rooms and stock them with real furnishings. (Image based on SceneCaster template.)