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Cloud-computing plan could help Adobe Lightroom photographers

A job posting from the company indicates that the popular photo-editing software could be poised to fully embrace the cloud and let you work anywhere.

Stephen Shankland Former Principal Writer
Stephen Shankland worked at CNET from 1998 to 2024 and wrote about processors, digital photography, AI, quantum computing, computer science, materials science, supercomputers, drones, browsers, 3D printing, USB, and new computing technology in general. He has a soft spot in his heart for standards groups and I/O interfaces. His first big scoop was about radioactive cat poop.
Expertise Processors, semiconductors, web browsers, quantum computing, supercomputers, AI, 3D printing, drones, computer science, physics, programming, materials science, USB, UWB, Android, digital photography, science. Credentials
  • Shankland covered the tech industry for more than 25 years and was a science writer for five years before that. He has deep expertise in microprocessors, digital photography, computer hardware and software, internet standards, web technology, and more.
Stephen Shankland
3 min read
Adobe Lightroom lets photographers edit and catalog photos.​
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Adobe Lightroom lets photographers edit and catalog photos.​

Adobe Lightroom lets photographers edit and catalog photos.

Screenshot by Stephen Shankland/CNET

Microsoft's Office 365. Google 's Gmail. Facebook's Messenger. These and other modern software products use a cloud-computing approach that lets you work anywhere with a network connection -- you can use your phone, your office PC, your friend's laptop that you borrow for 10 minutes.

Now it looks like Adobe Systems ' Lightroom, one of the most popular photo-editing programs around, will follow suit. Lightroom today is locked to a single personal computer, but a job posting indicates Adobe wants to loosen that link.

"Adobe is building the next generation of cloud-first, device-connected products for people who care about photography ," Adobe said in the job posting. "To help with this mission, the Lightroom team is looking for a desktop software engineer to help extend and enhance our industry-leading photography platform."

A cloud-first Lightroom would be good news if you're a photographer. It would let you send your main work machine in for repairs, better protect your photo catalogs against equipment theft, loss or fire, and make it possible to retrieve a particular shot when traveling without that beefy external drive that houses your photo catalog.

But the job post also shows how hard it is to move complex software into the modern age. In 2012, Adobe moved its software for creative pros like illustrators, photographers and moviemakers to a subscription model called the Creative Cloud. Paying $50 a month gets you access to the whole shebang, and $10 a month gets you Photoshop and Lightroom. But only gradually has Adobe added the cloud part of the Creative Cloud.

Initial steps toward cloud

First came the ability to synchronize files, then the ability to share libraries of design elements, then the ability to browse stock photos you might want to buy from within programs like Photoshop.

For Lightroom specifically, you can synchronize photos between your PC and your mobile devices. That lets you edit photos on your iPhone and take photos you captured with your Android-powered phone over to your PC. A web interface to these synchronized photos also is steadily improving.

But fundamentally you're still tied to your PC and its master catalog of photos. Today's Lightroom sync is useful but the program remains attached to its one-PC roots.

Adobe didn't comment beyond confirming that it's hiring for its Lightroom team. However, Tom Hogarty, director of product management for Lightroom, has told me in earlier conversations that the company has wanted to embrace cloud computing with Lightroom.

Why not sooner?

There's a good reason Adobe hasn't done this already: Photo and video files are big and therefore slow to transfer over the network. Even with a superfast broadband network like Google Fiber, with 1-gigabit-per-second speeds, it would take more than 4 seconds to download a 30MB photo file, and Lightroom users often deal with dozens of photos at a time. Videos, panoramas and high dynamic range (HDR) images make file sizes dramatically larger, too.

One way to build a "cloud-first" Lightroom that wouldn't make you swear at your poky network would be to store the primary copy of the catalog on an internet service but also keep a copy on your own PC. You'd get fast access to files; then Lightroom could synchronize your photos in the background.

Transferring lots of photos takes time, to be sure, but once the originals are uploaded, Lightroom needs to change only a small amount of accompanying data for each photo to record things like editing changes, titles and captions.

Who'll pay?

An online photo library could be expensive, though it's possible Adobe could make it an add-on option. Adobe's Creative Cloud subscription offers 20GB of synchronized data, but my archive of 80,000 photos and videos is 1.6 terabytes -- bigger than most archives, probably, but nothing unusual for a photo enthusiast or pro.

Apple charges $20 per month for 2TB of iCloud storage, and Google Drive costs $10 per month for 1TB or $100 per month for 10TB. Even if Adobe opens up to partnerships with a lower-cost online storage service like Backblaze B2, 1.6TB of storage would cost about $8 per month.

But cloud computing brings real benefits, too, as anyone who ever left a laptop in a taxi or airport can attest. However it's done, modernized Lightroom would be an important step.