Facebook'sVR headset keeps getting new features. Last month, it added for running more powerful apps. Now, it can work without controllers, using the headset's external cameras to track your finger motion and hand movement.
Earlier this fall,as a feature coming in early 2020. It's part of Facebook CEO Mark Zuckerberg's plans to explore the possibilities of augmented reality . The software update, available this week, arrives much earlier than expected, but it's also an experimental feature and needs to be turned on in settings.
Hand tracking will work for the main OS, and for core apps like Facebook's web browser and Oculus TV. Imagine using your hands like remote controls and you've got the idea. It's not much yet, but certainly worth trying. An SDK for developers will come on Dec. 16 and allow hand-tracking support in apps after that, most likely towards 2020. But it's possible that hand-tracking updates in games and apps could roll out even earlier.
My early experience with hand tracking on the Oculus Quest back in October was shockingly good. It feels similar to whatcan do, but on a far less expensive headset. Hand tracking has its limits, though: The lack of vibration feedback or physical controls won't make it ideal for all games and apps. But it potentially makes what's already an Editors' Choice VR headset into an even better device.
Hand tracking is a VR and AR trend that you can expect to grow, especially withpromising improved hand and face tracking in headsets next year.