The Samsung SyncMaster 226BW is a 22-inch widescreen LCD with some impressive gaming credentials -- it's the official monitor of the World Cyber Games, which had a meet in Sydney recently.
With LCD prices currently in a freefall, is now a good time to buy an LCD? And is this Samsung the one to get -- especially with its gaming affiliations?
The design of the SyncMaster 226BW is unmistakably Samsung, with its rounded corners, piano-black finish, and silver bottom bezel. Unlike similar screens in its price bracket, the 226BW doesn't have an adjustable base -- it's fixed, unfortunately. But as a whole, the unit is sturdily constructed and the base swivels for some flexibility.
One aspect of the Samsung's design which we didn't appreciate was the placement of the control buttons. They are situated close together on underside of the bezel, which makes it very easy to hit the wrong button.
Samsung claims that this 22-inch LCD panel delivers 300cd/m2 brightness and a 3000:1 dynamic contrast ratio, which means it should be quite effective at displaying blacks. The panel also claims a 160 degree viewing angle and to be HDTV ready with HDCP support, but with its limited 1680 x 1050 resolution the highest TV resolution it will muster is 720p/1080i. Unlike rivals, such as the , the Samsung forgoes a gloss coating, which means it may not be as effective for movie watching or slide shows.
In order to tailor the screen to your needs, the Samsung comes with seven different picture modes, including a custom mode. As we found, images in most modes were bright, and featured sharp text and good contrast. Although, as you'll see, we did find the screen difficult to calibrate.
For a monitor hovering towards a grand, the Samsung boasts remarkably few features.is the same price and boasts a gaggle of analog inputs. Similarly, the may be larger at 24-inches but is regularly available for AU$999 online, and also features plenty of inputs and a card reader. Of course, the street price of the Samsung is considerably lower than retail -- the best price we've seen was around AU$450. When viewed in this light it's a remarkably better offering.
Given the size of the screen, the lack of an adjustable stand is a shame, as you'll need to do some manoeuvring to make the screen appear consistent from side to side; this is due to the backlighting of the screen. The screen's viewing angle is quite shallow vertically, and so the bottom half of screen only visually "pops" colour- and contrast-wise when you position your eyes level to the centre of the screen, which goes against all known ergonomic laws. So, you may need to use a stand or a couple of books to make the most of this screen.
That claimed 3000:1 contrast ratio was, of course, pretty much bunkum -- most plasmas, for example, can only manage around 4000:1 -- and we believe this refers to the dedicated "dynamic contrast" mode. This works like an iris in a projector making the screen darker during blacker scenes. However, black levels are pretty good for a screen of this size, and there was certainly no light leakage from the sides, as we saw with the.
Using our DisplayMate test suite, we quickly found that colour uniformity was not one of the SyncMaster's stronger points. Pure colours had a tendency to be darker at the top of the screen than the bottom, especially when displaying blue or red. Not a screen for graphics professionals, then.
Where the screen did excel was in its display of high contrast images, as well as text which was incredibly sharp. This widescreen 22-inch screen is perfect for productivity applications, as the sheer amount of real estate allows browser tabs and side-by-side windows to spread their wings.
As is this monitor's wont, we spent quite some time testing the SyncMaster 226BW with a healthy selection of games, and the results were mostly excellent. Best of all was one of our favourite online shooters, Battlefield 2142. It looked simply fantastic on this high-contrast screen. There were no traces of lag and, for a game with such a muted palette, colours were the deepest and richest we'd seen.
Darker, more atmospheric games were a mixed bag, though. For example, while it's not the most graphically advanced game, S.T.A.L.K.E.R.: Shadow of Chernobyl looked very good on the Samsung, with a decent amount of contrast and faithful colour reproduction.
Not so effective was another shoot-and-shocker, the brand new Bioshock. This is a very dark game, and the Samsung found it difficult to communicate the detail in an effective way. Though there is a dedicated "Game" mode on the Samsung, this tended to overblow the images so that shadows came out looking green and slimy, like seaweed drying in the sun.
To this end, we had a lot of trouble trying to calibrate the Samsung. We found it difficult to set the monitor to a level where we were completely happy with the images produced -- we found we had to manipulate our graphics card settings as well. Dynamic contrast is possibly the best mode for most purposes, though it can get a little too dark for effective gameplay in darker games.
Movie watching, on the other hand, was mostly good. Lord of the Rings: The Fellowship of the Ring was reproduced well in most situations, though darker scenes tended to lose detail. But it's certainly a step up from the LCDs on most notebooks today.