At SIGGRAPH 2018, Nvidia announced its first processors built on its long-awaited Turing architecture, the Quadro RTX 5000, 6000 and 8000 graphics processors; Turing brings higher-bandwidth processing thanks to 4,608 CUDA cores along with support for high-bandwidth GDDR6 memory and the new one-cable VR. RTX adds new ray-tracing cores for high-quality, real-time rendering with global illumination.
They're slated to be available by the end of the year.
|GPU||Memory||Memory with NVLink (two cards)||Ray Tracing bandwidth||CUDA Cores||Tensor Cores||Price|
|Quadro RTX 8000||48GB||96GB||10 Gigarays per second||4,608||576||$10,000|
|Quadro RTX 6000||24GB||48GB||10 Gigarays per second||4,608||576||$6,300|
|Quadro RTX 5000||16GB||32GB||6 Gigarays per second||3,072||384||$2,300|
NVLink is a new physical connector to link GPUs.
Dell, Lenovo and HP are among the first manufacturers that'll be incorporating these into their desktops. But unless you're editing 8K video, simulating real-time fluid dynamics or other seriously processor-intensive work, you might not care about how much heavy lifting these GPUs can do. However, they do make the Turing-based GeForce GPUs we've been waiting for, such as a possible GTX 1180, seem a bit closer; at Gamescom. And given the claim that their real time ray-tracing improves over Pascal by 6x in these GPUs, that bodes well for improvements for in-game rendering.