Developer Hangar 13 has revealed some of the ideas it kicked around for the next game in the Mafia series before deciding to go with what would become Mafia III.
Creative director Haden Blackman told the PlayStation Blog that Hangar 13 considered returning to Mafia II's Empire Bay, a fictional city inspired by Chicago and New York. Hangar 13 also thought about "a number of smaller locales rather than a single, more expansive city," Blackman said. Additionally, the team considered having the game start in 1952, not long after the events of Mafia II. Another idea would have told a story across the entirety of the '60s. Ideas for a main character included a "fixer" (someone who could handle any mafia problem), a crooked police officer and a low-level mobster who got in way over his head.