Released just a little more than a month ago, the Virgin Mobile Venture wants to be your first smartphone. In fact, Virgin's ad for the handset states that you should "Break into the world of Android-powered phones with the Venture by PCD."
As it turns out if you're ready to venture out (ha, see what I did there?) into new territory, this device may be a good starter kit. It starts you off slow as a smartphone user with a 2-megapixel camera, a few choice apps, and a 3G network for data.
On the other hand, it's slow in more regrettable ways, as well. Its sluggish processor will leave you hanging and its cramped keyboard that gets your fingers dying rather than flying. But if you get past these two less than stellar performance issues, or simply don't care about them because you're looking for something simple anyway, the handset is on sale at Virgin Mobile for $79.99.Design
The Virgin Mobile Venture is 4.7 inches tall, 2.3 inches wide, 0.49 inch thick, and weighs 4.3 ounces. Its build is very sturdy and it feels solid in the hand. I like that it's narrower than most current smartphones, because my thumb can easily navigate the touch screen when I'm holding it with one hand. It also makes it fit nicely in pockets of slim jeans.
On the left side is a Micro-USB charger port, and up top are the sleep/power key and a 3.5mm headphone jack. Though it bulges slightly above the rest of the device's surface, it's one of the smallest power keys I've seen, which makes it hard to find and press. To the left is a much more generously sized volume rocker.
The backside is made out of a smooth gray plastic that's coated with a matte texture. I have a certain affinity to this finish since it gives entry-level handsets like this one a more luxurious feel, and it keeps fingerprints off. Near the left-hand corner is a 2-megapixel camera, its accompanying flash, and an attractive little output grille for speaker audio.
Using a little indent at the bottom of the phone, you can pry about three-fourths of the backing off (the other quarter stays on the body of the device) to gain access to the 1,300mAh lithium battery and the expandable (up to 2GB) microSD card slot.
The QVGA 2.8-inch display has a resolution of 240x320 pixels. Though the screen is responsive -- I didn't run into any trouble swiping through different home screen pages, scrolling up and down the app drawer, or pinching in on maps -- the resolution is poor. Wallpaper images are heavily pixelated and gradient color effects looked especially streaky. Even a few menu icons didn't render well. The My Account app, for example, features a white fingerprint against a red background, but it just looks like a squiggly mess.
Below the screen are the four usual navigational buttons: home, menu, back, and search. Underneath those buttons is an onboard QWERTY keyboard. At first glance, the keyboard looked promising. The keys are matte, which is an aesthetic I already like, and each individual key (including the four navigational ones) bulges up in a way that resembles a softly jagged pyramid, instead of the usual "bubble" shape.
But given this unique and nifty shape, the buttons are just too damn small. Even for someone who has petite hands like me, texting was a real pain. I had to type with just the tips of my thumbs. If I laid one flat, I could enter about half the alphabet with one fell press. The biggest drag is that you have no choice but to type with this -- the Venture doesn't offer a touch-screen keyboard when texting or e-mailing.
The Virgin Mobile Venture runs on a 600MHz processor, which doesn't make it fast by any means. Although some basic tasks were carried out in a reasonable amount of time, such as changing the device from portrait to landscape mode and entering text, others executed with a noticeable amount of lag. I had to wait a hair of a second longer when waking the display up (the keyboard actually lights up first before the screen turns on after I press the sleep/power button), opening the camera app, or returning to home screen.
The handset runs Android 2.3 Gingerbread and is preloaded with some Google apps, including Books, Gmail, Latitude, Search, Maps with Navigation, Places, Talk, Play Store, and YouTube.
Basic tasks management apps include a Web browser, a calculator, a calendar, a clock with alarm functions, a memo pad, Bluetooth 3.0, Bluetooth 3.0, a sound recorder, a voice dialer, and e-mail, texting, and music-playing capabilities.
Other preloaded apps include Battery Saver, which lets you customize battery use to conserve energy; MyAccount, so you can check your phone and data plan; a mobile office suite called OfficeSuite; Traffic Manager, a program that lets you check the length of your calls and number of texts; and TouchPal Input, the keyboard and texting customization app. The Venture also is equipped with Mobile ID, which lets you customize your four home screen pages with certain preselected apps, widgets, and other items depending on which ID profile you choose.
For example, if you select the E! Entertainment package, you'll get apps and widgets pertaining to the celebrity and entertainment news channel. You can also choose a Green package, which includes tools to help you lead a more eco-friendly lifestyle. Just note that deleting a Mobile ID package won't uninstall the apps that you downloaded -- you'll have to remove those apps manually. I don't like that Mobile ID is so integral to the device. You can't remove the function from the home screen's dashboard, so the only choice you have is just to ignore it. Right now, there are five available packs online.
When you first power the handset on, you're automatically prompted to download one of the five available packs named, The Essentials. Though you can cancel the download, you have to manually go into the Mobile ID app and intercept the download process.