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Samsung Beat DJ review: Samsung Beat DJ

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The Good Bright AMOLED screen; expandable memory; innovative user interface for the DJ app; customisable home screen with widgets; standard 3.5mm headphone jack.

The Bad Inconsistent user interface; DJ app will be pointless for most people; no Wi-Fi; poor music quality for a music phone.

The Bottom Line Samsung's Beat DJ sports some interesting and well-implemented features, but the user interface isn't uniformly polished and the sound quality isn't all we'd hoped for. A beautiful AMOLED touchscreen, however, makes it a decent twist on a standard budget touchscreen phone

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6.5 Overall

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The Samsung Beat DJ is a phone with a silly gimmick: you can DJ on it. But it also sports some innovative user-interface ideas, and, even if you never scratch a platter, it's still worth a look as a distinctive-looking device with a bright, beautiful touchscreen for a reasonable price.

The Beat DJ is available from free on a £25-per-month contract, or costs £300 on a Virgin pay-as-you-go deal. You can also pick up a SIM-free Beat DJ for around £290.

Music passes muster
The Beat DJ includes Bang & Olufsen audio gubbins inside, but we're not bedazzled by names and were slightly disappointed with the phone's sound quality. We compared it to a SanDisk Sanza Fuze MP3 player using a pair of Sennheiser CX 300-II earbuds. We found the phone's audio lacked the fullness and depth offered by the MP3 player. The 5.1-channel surround-sound effect is decent for electronic music, but it adds a tinny, harsh quality to vocal and instrumental tunes. It's not a total disaster, however -- music is still very listenable.

The 3-megapixel camera takes passable photos, but suffers from a 5-second shutter lag

Samsung has wisely included a standard 3.5mm headphone jack on the top of the Beat DJ. It's also pleasing that the lock key on the side serves a double function: it launches the music player as well. But there are no dedicated buttons for play or fast-forward, and the user interface feels unfinished in places. For example, the music player has some fun elements, like the ability to drag an album onto a stylised CD player to get a tune started. But it's hard to navigate back to your tracks again, without starting again in the menu. Also, fast-forwarding and rewinding isn't easy. This is one of many regards in which the Beat DJ could really have exploited the round, touch-sensitive area below the screen, but it doesn't.

The touch-sensitive area comes into its own, however, when you're playing with the DJ application. While you can slap on a track and use a finger in the centre of the screen to 'scratch' it, you can also use the touch-sensitive area below the screen to navigate through menus and select filters and sound effects. Fast-forwarding and rewinding is easy: you drag your finger around a circular progress bar on the screen. We just wish more of these user-interface innovations had been used in the music player and elsewhere on the phone. It's a big waste.

The DJ feature itself is fun and easy to use, although it takes some practice to get a decent sound out of it, and we're filled with fear that we're going to be subjected to a mobile-phone scratch orchestra on the bus one day. Realistically speaking, though, you'd have to be extremely bored to throw yourself into producing a track on a phone. People create some amazing stuff with weirder gear than this, but, for most people, this DJ app will be the most unused feature of all time.

A microSD memory card is a must-have, since the Beat DJ has only 50MB of internal memory. The memory-card slot, located on the side of the phone, is easy to access, and the Beat DJ had no trouble detecting the tunes, images and videos we'd loaded onto the card.

Diamond in the rough
If you've used a Nokia phone in the past, you'll be familiar with the Symbian operating system that Samsung uses on the Beat DJ, although we think that the Samsung version is much better-looking. We also like the responsive touchscreen, although it's not as fast as that of a more powerful phone, like Apple's iPhone 3GS.

Typing on the on-screen alphanumeric keyboard -- there's no landscape Qwerty option -- is okay, but it proved too sluggish when we really got going. Occasionally, letters were missed out when we typed quickly, and we don't like the T9 predictive text because it's too time-consuming to select different words from the drop-down list.

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