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Mind
Craft

Microsoft’s popular video game Minecraft helps kids learn everything from programming, science and math to art, languages and history.
March 30, 2016 / by Stephen Shankland

C

oncerned because you can’t pry your daughter away from Minecraft? Worried that your son spends every moment obsessing over moves in the super-popular video game?

Chill. It turns out that Minecraft builds up brain cells instead of dissolving them.

Minecraft isn’t about bloody broadswords and burning rubber. It has no complex story lines or gorgeously rendered images of alien soldiers. Instead, it’s filled with people, animals, trees and buildings that look as if they were built from digital Legos. And in a way, they were: The Minecraft universe is made up of blocks representing materials such as dirt, trees, stone, ores and water. Players mine and then use these blocks to craft the shelters, tools and weapons they need to protect themselves against nightly attacks from monsters called “mobs.”

When they move beyond the basics, kids can let their imaginations run wild, creating worlds with transporters, flying chickens or rain that springs up from the ground.

Along the way, Minecraft’s young players learn things like computer coding, engineering, architecture, urban planning and math.

“I just love the programming aspect. It allows you to change the game itself,” says Aiden LaFrance, a 10-year-old from Raton, New Mexico, who has been playing Minecraft since he was 6. Aiden’s latest project is a portcullis — the defensive gate that protected medieval castles — that rises automatically when a character walks in front of it. He details his work on YouTube, complete with an explanation of how double-piston extenders and a torch tower make it work.

“I would love to be a programmer,” says Aiden. “I see Minecraft as helping me get there.”

Built by hundreds of contributors, WesterosCraft could be the most elaborate Minecraft mod so far.

The creative spark
Minecraft offers two basic ways to play. In survival mode, you mine raw materials like trees and coal, and then craft shelter and light so you withstand the mobs’ nightly onslaught. Creative mode lets you build without limits so you can devise architectural whimsies like flying castles or interactive constructions such as booby traps for capturing the bad guys.

Minecraft has lots of ways for people to create some pretty sophisticated machines and scenarios. One of the first is with “redstone,” a material that carries electrical signals that activate all sorts of if-this-then-that actions — like opening a door when a character steps on a pressure-sensitive plate or triggering a piston to push a pumpkin onto an assembly line when it grows big enough. Most impressively, logic circuits built of redstone can form a working computer inside the Minecraft world.

Kids pick up more advanced computer skills through Minecraft’s “command blocks” — code that changes the rules of the game. That can be anything, from altering the weather to generating an invincible flying squid.

“Because there’s no overt goal, no immediate plot, no structure, you have the flexibility and freedom to do what you want,” says Jeff Haynes of Common Sense Media, which rates software and games for age appropriateness and gives Minecraft a top “learning” score. “It fosters life skills like creativity, curiosity, exploration and teamwork.”

Kids’ space
Swedish developer Mojang released Minecraft in 2009. Since then, the game has attracted more than 100 million registered users. So far, more than 70 million copies have been sold for Windows PCs and Apple Mac computers, Xbox and PlayStation game consoles, and mobile devices running Apple’s iOS and Google’s Android mobile operating systems.

Microsoft was so impressed it bought Mojang in 2014 for $2.5 billion.

Today, educators use Minecraft to help teach everything from science, technology, engineering and math (STEM) to language, history and art. But it’s the kids who showed the way, turning Minecraft into a constructive tool by publishing tutorials, sharing designs and code, and helping each other online.

“Minecraft caught everybody off guard,” says Johan Kruger, a programmer known in the Minecraft world as Dragnoz. His YouTube tutorials are watched by more than 129,000 subscribers. “Before anybody knew its power or that it could be educational, the kids already took over and owned the world.”

Minecraft-literate kids often run rings around parents wanting to keep up. That was definitely true for Aiden’s parents, Garrett and Liz LaFrance, who incorporated the game into Aiden’s home-school studies. “He ended up teaching us most of what we know about Minecraft,” says his mom.

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Minecraft in the classroom

Teachers say Minecraft not only changes how kids learn, it upends the centuries-old model of lessons, lectures and memorization. Here’s what a few educators have to say about the game’s impact on education.

Jessica Koehler

"Minecraft gives teachers a new way to be creative."

Jessica Koehler
Koehler is the director of student experience with Sparkiverse Labs. An after school and summer camp program in the San Francisco Bay area, Sparkiverse helps kids learn STEAM (science, technology, engineering, art and math), and have fun doing it.

With MinecraftEdu, teachers can create characters that the kids can interact with, like Plato, Newton and the people of ancient Egypt. We can create characters, like Lincoln, and tell him what to say. It can be used to teach anything.

More than anything, it fosters a social element. Students who want to yell at the beginning of the sessions, figure out how to resolve conflict and use their communication skills.

Steven Isaacs

“Teachers can learn with and from their students. That’s a big paradigm shift for educators.”

Steve Isaacs
Isaacs teaches video game design and development as an elective course to eighth graders in Basking Ridge, New Jersey.

I’ve seen students in other classes ask the teacher if they can build something in Minecraft as part of another project. The creativity is a tremendous.

Collaboration is intuitive in Minecraft. They are working together to troubleshoot and solve problems. I wouldn’t be surprised if companies start looking for kids with these capabilities.

Rafranz Davis

“As an educator and a mother, I wish every kid had the opportunity to do this.”

Rafranz Davis
Davis, executive director of professional and digital learning, helps teachers throughout the Lufkin, Texas school district learn how to use new digital tools.

Teachers are used to giving a lecture or doing a worksheet, but when the kids do the project, create a story, build a house or look at the exchange of energy in a way that’s not guided – it’s making us rethink learning.

I’ve watched kids, who are borderline performing in [other classes], finally able to learn the lesson when they do it in Minecraft. I have a recording of a nonverbal, autistic 7-year-old — who has never talked in class— explaining his Minecraft world. And our first and second graders create scenarios based on Minecraft miniworlds, expand that with detailed plots and characters, and use that to write stories.

Chris Aviles

“The idea of ‘sit and get learning’ is over.”

Chris Aviles
As EdTech coach for the Fair Haven, New Jersey school district, Aviles helps other teachers figure out how to use tech in their classrooms. He also works in Fair Haven’s Innovation Labs, where he uses Minecraft to teach design and engineering, computer science and the digital arts to kids in grades K through 6.

It makes me realize I don’t have to be the center of attention. I can go off to the side and learn from the students, who get excited when they can become the experts. And that ‘student-centered learning’ allows me to bring in a lot of disciplines, like music, art computer science and electrical engineering. The kids are learning about empathy, and how to communicate their objectives.

It’s not so easy for many teachers, either, according to Deirdre Quarnstrom, head of Minecraft Education at Microsoft. “It’s something every kid in the class knows more about than they do.” Quarnstrom leads a five-person team that advises educators and business partners on using Minecraft in lesson plans and projects.

“We realized very early on Minecraft was being used in ways we hadn’t thought of when teachers started bringing it into the classroom,” says Vu Bui, Mojang’s chief operating officer. “Over time we realized it was much more important than we thought. It was something we should support.”

Advanced studies
Minecraft can capture young minds at an impressively early age. Take Nathaniel MacVittie, a 7-year-old from Green Bay, Wisconsin, whose grasp of command blocks is helping him learn the Python programming language.

“He was able to understand that a line of code in Python was like a command in Minecraft,” says his mom, Lori MacVittie.

Minecraft lets Nathaniel use that programming skill to build on another passion: the adventures of sci-fi hero Doctor Who. “All his crafting and adventures of late are focused on building a Tardis and alternate dimensions,” his mom says.

"With game-based learning, they don't really recognize they're learning."

Sidharth Oberoi, educator

Chris Riley, a programmer in Livermore, California, likes how command blocks allow kids to “learn from doing, not being told.” Riley plans to introduce his toddler daughters, Maisie and Ava, to the game to help them learn spatial awareness, creativity, project planning, architecture, engineering and programming. (Now that’s what you call child’s play.)

Minecraft’s most complicated programming is “modding,” which modifies the underlying code of the game itself. Built by hundreds of contributors over three years, the most elaborate mod so far is probably WesterosCraft, a massive re-creation (comparable to 500 square miles in the real world) of the “Game of Thrones” fictional realm.

“Modding allows you to manipulate everything about the game — the way it looks, when the sun rises and falls, whether zombies eat you or give you flowers,” says Lindsey Handley, co-author of “Minecraft Modding for Kids” and operating chief at ThoughtSTEM, an after-school computer science education program in San Diego.

At Zaniac, a nationwide after-school program based in Salt Lake City, kids have modded in-game characters to look like their real-world selves. They’ve also designed raw materials that they cultivate for crafting burritos, says Sidharth Oberoi, Zaniac’s president and chief academic officer.

Command blocks and modding only work in the original $27 PC version of Minecraft — not on the versions for mobile devices, game consoles or Microsoft’s Windows 10. But Mojang plans to add the advanced features on all versions.

It’s this combination of redstone, command blocks and modding that makes Minecraft’s open-ended environment so powerful — letting players shape and invent just about anything they can think of.

But there can be a downside: obsessive play.

The American Academy of Pediatrics currently recommends limiting “screen time” to two hours a day; and Common Sense Media advises parents to not let Minecraft rule kids’ days. Playing Minecraft for 10 or 12 hours on the weekends could hurt their ability to interact with people in the real world.

What’s next?
About 1,350 kids have taken a Minecraft program at Zaniac. They’ve measured gravitational acceleration by having their characters jump off a building, and they’ve reproduced their redstone circuits in the real world. “With game-based learning, they don’t really recognize they’re learning,” says Oberoi.

Still, some think Microsoft could make Minecraft even more compelling. Robert Grover, co-CEO of PCS Edventures, in Boise, Idaho, wants a virtual-reality version. “Imagine a student creating a virtual replica of the Great Pyramid of Giza, touring the chambers and experiencing ancient Egypt in a way no textbook can approach,” he says.

Microsoft is headed in that direction, showing how people can use its HoloLens augmented-reality headset to overlay Minecraft blocks over their real-world surroundings.

But Minecraft offers plenty to explore without fancy VR goggles. Kruger re-created paintings for the Tate gallery in London that kids can explore from within. Students at the University of Hull have created MolCraft, where kids fly through gigantic versions of molecules like myoglobin, which delivers oxygen to muscles.

The teaching possibilities seem endless. A special variation of the game designed for the classroom, called MinecraftEdu, is so popular that Microsoft bought it last January.

“Every Minecraft player learns essential life skills like tree punching and good Creeper defense but when used in the right way, Minecraft can help people around the world to learn lots more," jokes Owen Hill, director of creative communications at Mojang.

Microsoft will release an expanded version of the game, called Minecraft: Education Edition, sometime this summer.

Yet despite Microsoft’s education push, Minecraft remains focused on entertainment.

“We consider Minecraft to be a game used in education, rather than an educational game,” Quarnstrom says. “Students are more engaged in lessons when they are also having fun.” 

Credits

Editorial
Stephen Shankland
Rochelle Garner
Connie Guglielmo

Design
Mark Hobbs
Marc Mendell

Animation
Justin Herman

Video
Mariel Myers
Chris Pavey
John Kim
Charlie Wagner

Production
Justin Cauchon
Jeremy Toeman

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