Facebook VR venture could include realistic avatars, Zuckerberg says
On top of plans for smart glasses, Facebook is talking about realistic avatars.
Shelby BrownEditor II
Shelby Brown (she/her/hers) is an editor for CNET's services team. She covers tips and tricks for apps, operating systems and devices, as well as mobile gaming and Apple Arcade news. Shelby also oversees Tech Tips coverage. Before joining CNET, she covered app news for Download.com and served as a freelancer for Louisville.com.
She received the Renau Writing Scholarship in 2016 from the University of Louisville's communication department.
Zuckerberg said realistic avatars could be a step up from calling someone on the phone or video chatting. His idea of avatars includes "authentic eye contact" and displaying the user's personality.
"You'll actually be able to interact with them," Zuckerberg told The Information. "You'll be able to take out games or other objects and instantiate them as virtual objects and interact and get work done and play games together and all of that."
Facebook is already looking ahead to Oculus Quest 3 and 4 headsets, said Zuckerberg, with the aim of including face tracking and eye tracking in upcoming generations of the hardware.
"One of the things that I'm really excited about for future versions is getting eye tracking and face tracking in, because if you're really excited about social presence, you want to make sure that the device has all the sensors to really kind of animate realistic avatars so you can communicate well like that," Zuckerberg said.
In January, Facebook announced it plans to release smart glasses this year through a partnership with glasses-maker Luxottica. The glasses -- though not AR glasses -- are meant to help you stay connected and not miss moments looking at a screen or while reaching for your phone, said Andrew Bosworth, the head of Facebook Reality Labs, earlier this year.
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