In fact, this is a pretty well-equipped camera all round. It starts up quickly, the autofocus and zooming speed are fine, and the LCD is really crisp and clear. If you want to mess with the settings, you press a Fn button on the back that calls up a menu for adjusting image size, focus area, metering mode, drive mode, ISO, white balance and face detection (this includes smile and blink detection). This takes care of almost all everyday settings. But, if you want to try out the auto contrast balance, you'll need to go to the main menus, which is a pain. This feature brightens up dark shadows in high-contrast scenes, and is handy if you're shooting indoors with a bright window in the background, for example.
On a practical note, like other Samsung cameras, the WB500 can be charged from any powered USB port, or using the bundled mains adaptor.
The zoom range is handy rather than earth-shattering and, while the silver buttons and directional controller look smart, they're rather thin and slippery and the engraved markings aren't easy to see if the light's not right.
The main problem, though, is the WB500's rather lacklustre image quality. Overall exposure and colour rendition aren't a problem -- it's the fine detail that lacks something. Samsung says its new DRIM processing engine virtually eliminates artefacts and digital noise, but it does a pretty good job at suppressing subtle detail generally. Let's say you're photographing a distant line of trees in a landscape shot. The trees themselves will stand out crisply against the sky, but, if you look closely, you'll see that foliage itself has very little texture or detail.
It's not just the WB500. This is a characteristic of small sensors with high resolutions. Normally, you might just shrug it off. But, if you compare this camera's pictures with those of the TZ6, you're likely to see a difference in the finer details.
The Samsung WB500 is pretty good in many ways. The picture quality is pretty good, despite the comments above. The specs are pretty good, the handling and controls are pretty good and it's certainly pretty good value for money. But 'pretty good' is about as exciting as it gets.
Edited by Charles Kloet