Adventure mode also introduces a set of useable items that Sackboy can use in-game. These are accessible from the new Sackpocket item selection wheel and vary from a hairdryer that can suck or blow air, to a miner's helmet that can shoot out a warpable steel ball. These items add a layer of complexity to the puzzle-solving elements of the game and inject new life into co-op.
Sure, the adventure campaign represents a sizable chunk of gameplay -- especially if you go back and utilize unlockables -- but the true star of LittleBigPlanet 3 is its creation suite. There's likely not an idea that the game's creator can't replicate.
In addition to creating one-off levels, players can even design an entire adventure made up of multiple levels, side quests and more. LittleBigPlanet has a reputation of encouraging creativity, but LBP3 shifts that mantra into overdrive.
On the outside looking in, the amount to do and create in LBP3 seems overwhelming, and at times it is. You'll need hours just to wrap your head around the set of creation tools -- and that's a generous estimate.
Even if you can't quite piece together the highest community-rated level, there's a nonstop stream of amazing custom work coming from the game's loyal following. It's a great vessel for inspiration and it extends the game's replay value into the stratosphere.
CNET Verdict: The biggest little planet yet
LittleBigPlanet 3 is a paradise for creativity that provides an impressive array of tools and possibilities. Its pre-made adventure is fresh, and the new characters and items are welcome evolutions.
Check out more LittleBigPlanet 3 coverage at GameSpot