I thought the original $499 Samsung Odyssey -- but VR in general , and we've barely heard a peep out of Microsoft's Windows Mixed Reality since we discovered the first round of headsets to begin with. Mostly, we've .
But as Variety and Road to VR discovered earlier today, Samsung doesn't seem to have given up on the idea just yet. Thanks to a filing at the FCC, we now know the company has been working on a new Samsung Odyssey+ headset, model number XE800ZBA.
As you might expect from the "+" branding, it appears to be a refresh more than an update, providing wearers with the same 110-degree field of view, 3.5-inch twin AMOLED screens with 1,440x1,600 effective resolution per eye, and array of sensors.
The differences might be the newly "SFS"-ified screens -- whatever that means -- as well as a "wider eye box" and "wider part of nose" referenced in the documentation. All of those are likely to make it more comfortable to wear.
And because it mentions having both HDMI and USB connectivity, it sounds like Samsung probably hasn't adopted a single USB Type-C cable yet,.
That said, there is one thing in the leak to potentially get excited about: a callout that the Odyssey+ might specifically support Steam VR natively, instead of relying on Microsoft's Windows Mixed Reality to play Steam VR games. Perhaps that means users could adopt Valve's superior Lighthouse controllers for more reliable tracking in 3D space.
Or maybe the Odyssey+ signals a new wave of Windows Mixed Reality with better tracked controllers for everyone. That'd be pretty nice.
And maybe, just maybe, we'll one day see a Windows VR headset with Xbox support. We're still bummed
One last note:to have a wireless AR/VR combo headset coming, too.
Samsung didn't immediately reply to request for comment. Microsoft didn't immediately comment.