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Adobe says Flash CPU issue not present in Lion

Correcting a claim made earlier this week that its Flash Player was missing hardware acceleration in Lion, Adobe now says that result came from a test build of the new OS.

Adobe has issued a correction on information it published earlier this week about its Flash Player having issues in the latest version of Apple's Mac OS, which went on sale this past Wednesday.

Adobe Flash Player logo

In a post on the company's Air and Adobe Flash Player team blog, picked up by Macrumors, product manager Rob Christensen writes that Flash Player 10.3 works just fine on the new OS, and that the company's previously mentioned problems were based on tests with older versions of Lion.

"The final release of Mac OS X Lion (10.7) provides the same support for Flash hardware video acceleration as Mac OS X Snow Leopard (10.6)," Christensen wrote. "The previous 'Known Issue' described in a tech note suggesting that video hardware acceleration was disabled in Lion was incorrect and based on tests with a prerelease version of Mac OS X Lion that related to only one particular Mac GPU configuration. We continue to work closely with Apple to provide Flash Player users with a high quality experience on Mac computers."

Following Lion's release, Adobe had originally noted that Flash Player 10.3 could bog down computer processors due to a lack of hardware acceleration, a feature the company added to the Mac version of the Flash Player late last year that makes use of graphics processing to churn through video. The feature continues to work in the version of Lion that went out to users earlier this week.

According to Adobe, there are still a few compatibility kinks to be worked out, including an issue with the Flash Player settings dialog not responding to mouse clicks, as well as custom native mouse cursors not animating correctly. The company is maintaining an up-to-date list of known issues with its products in Lion, as other software makers have done.

Like with every major OS release, there's a period of time postlaunch when application makers work out the kinks. With Lion, and other big OS updates, Apple has provided developers with test versions of the operating system; in Lion's case, that's been since late February.