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GDC 2010: Scaling the summits of gameplay

<b style="color:#900;">roundup</b> This week's Game Developers Conference brings together designers, programmers, publishers, and others for the latest from the world of video play.

CNET News staff
5 min read

This week's Game Developers Conference in San Francisco brings together designers, programmers, publishers, and others for the latest from the world of video play.

A 257-degree panorama from the GDC floor

A view of the expo floor from on top of the Sony booth at the Game Developers Conference
(Posted in Full Frame by James Martin)
March 13, 2010 5 p.m. PST

Work hard, play hard at GDC

audio slideshow At the 2010 Game Developers Conference, artists, programmers, and designers are sharing their best ideas on the future of gaming.
(Posted in Full Frame by James Martin)
March 13, 2010 6 a.m. PST

A peek at Unreal Engine on Palm Web OS

Palm surprises everyone (including Epic Games) at GDC by having a working demo of Unreal Engine running on the company's Web OS.
(Posted in Web Crawler by Josh Lowensohn)
March 11, 2010 4:32 PM PST

Dolby bringing 3D voice chat to consoles, Mac

The audio specialist is bringing its 3D Axon technology to video game consoles as well as the Mac to enable a bunch of neat new voice chat tricks for console games.
(Posted in Web Crawler by Josh Lowensohn)
March 11, 2010 8:01 AM PST

InstantAction to offer embeddable console games

At GDC 2010, InstantAction follows rival OnLive in announcing a service that lets gamers quickly rent or buy console games over the Internet.
(Posted in Geek Gestalt by Daniel Terdiman)
March 11, 2010 8:00 AM PST

Video game pros get down to work (and play) at GDC (photos)

See all photos

New OpenGL 4.0 aims to match DirectX 11

The cross-platform graphics interface adds support for tesselation and better general-purpose computation.
(Posted in Deep Tech by Stephen Shankland)
March 11, 2010 6:49 AM PST

PlayStation Move vs. Project Natal, we go hands-on with both

As Microsoft demoed Project Natal for us in New York recently, and we've just had a chance to play with the PlayStation Move, we can now bring you our initial hands-on impressions of both systems.
(Posted in Crave by Dan Ackerman)
March 11, 2010 12:51 AM PST

Watch this: Sony announces PlayStation Move

What's next for video game AI?

Game AI, when done right, means it's closer to acting and reacting like humans. Find out what some developers are doing to shake things up.
(Posted in Web Crawler by Josh Lowensohn)
March 10, 2010 7:29 PM PST

Sony unveils Move, its PS3 motion controller

The motion-sensitive controller, shown off at GDC, is Sony's counter to Nintendo's Wii controller and Microsoft's Project Natal.
• Hands-on: PlayStation Move vs. Project Natal
(Posted in Geek Gestalt by Daniel Terdiman)
March 10, 2010 4:25 PM PST

Legal pitfalls for iPhone app developers

Despite the easy-peasy development nature of the iPhone, there are some big legal strings attached to getting an app out into the wild, especially for those trying to take their app out of the U.S.
(Posted in Web Crawler by Josh Lowensohn)
March 10, 2010 4:09 PM PST

First look at Civilization V

We just got an early look at the latest chapter in one of the most storied PC game franchises of all time, Civilization V.
(Posted in Crave by Dan Ackerman)
March 10, 2010 2:13 PM PST

Hands-on with Mafia II

One of the variations on the GTA theme we've been most excited about is the 1940s-1950s-set Mafia II--itself a sequel to an earlier cult favorite.
(Posted in Crave by Dan Ackerman)
March 10, 2010 12:32 PM PST

Potential console killer OnLive coming June 17

The company said it will launch with partners like Electronic Arts, Ubisoft, and THQ, and will begin unveiling its games lineup before E3. But will it work?
(Posted in Geek Gestalt by Daniel Terdiman)
March 10, 2010 10:20 AM PST

Why the explosion of social games excites veteran developers

When simple games like Farmville snag 83 million users, designers who are used to working for years on a project have little choice but to embrace the era of Facebook titles.
(Posted in Geek Gestalt by Daniel Terdiman)
March 10, 2010 4:00 AM PST

Sims creator: Wii belongs in the 'toy market'

Will Wright, best known for his creation of The Sims franchise, calls the Wii console a "toy" during this week's Game Developers Conference.
(Posted in The Digital Home by Don Reisinger)
March 10, 2010 7:31 AM PST

Watch this: Sony announces PlayStation Move

Meet BackChatter, the Twitter MMO

BackChatter is a project developed especially for the Game Developers Conference, using Twitter as the basis of what it calls a "massively multiplayer GDC game."
(Posted in Crave by Dan Ackerman)
March 9, 2010 6:57 PM PST

How Epic fit the Unreal Engine into the iPhone

The Unreal Engine 3 is on its way to the iPhone, though creators Epic Games have had to make some compromises to get there.
(Posted in Web Crawler by Josh Lowensohn)
March 9, 2010 6:26 PM PST

Eliminate's 3G multiplayer: How'd they do that?

Ngmoco's Eliminate was one of the first games to offer 3G multiplayer on the iPhone. But how did they do it?
(Posted in Webware by Josh Lowensohn)
March 9, 2010 1:04 PM PST

Palm pushes WebOS plug-in kit

The smartphone maker's WebOS Plug-in Development Kit enters its public beta phase, and Palm shows off some games built by PDK developers.
(Posted in Wireless by Lance Whitney)
March 9, 2010 8:54 AM PST

Power Gig, a music game with real guitars

Announced at the start of GDC, Power Gig: Rise of the SixString is at least a novel approach to the well-trod music game genre.
(Posted in Crave by Dan Ackerman)
March 9, 2010 5:00 AM PST

At GDC, iPhone game development breaks out

For the first time, the leading game development conference will feature a summit devoted entirely to iPhone games. But GDC is changing in other important ways too.
(Posted in Geek Gestalt by Daniel Terdiman)
March 8, 2010 4:00 AM PST

Valve games, Steam headed to Macs

Valve announces that its gaming service, Steam, is coming to the Mac platform, and the future will bring simultaneous releases of games for both PCs and Macs.
(Posted in Crave by Dong Ngo)
March 8, 2010 4:19 PM PST

Handicapping GDC 2010

While it lacks the bombast and sheer size of major technology trade shows such as CES and the Electronic Entertainment Expo, the Game Developers Conference has quietly become one of the most important events on gaming's calendar.
(Posted in Crave by Dan Ackerman)
March 7, 2010 11:33 PM PST

Related coverage

The 30 most anticipated games of 2010

With 2009 almost behind us, it's time to look forward and make our picks for the hottest games of 2010.
(Posted in Crave by David Carnoy and Jeff Bakalar)
December 5, 2009 11:20 AM PST

The 30 most anticipated video games of 2010 (photos)

See all photos