"The Asus VG278H kills at 3D and not much else."
will start after this message from our sponsors.
CNET First Look
CNET First Look
The Asus VG278H kills at 3D and not much else.
When it debut a few years ago, the Nvidia 3D Vision Kit require 4 components to work properly, 3D glasses and Nvidia graphics card, a compatible display and this, a separate USB connected 3D emitter but while all 4 of those things are still required, some manufacturers have figured out how to make the process a bit more streamline.
I'm Eric Franklin and today, I'll take a First Look at the ASUS VG278H.
The VG was one of the first 3D Vision-compatible monitors to feature a built-in adjustable 3D emitter.
It also comes with Nvidia 3D Vision Kit 2 glasses.
The glasses feature a light boost technology making 3D images appear brighter than the first gen tech did.
The new glasses also don't squeeze your head quite as tight and seem to block out more ambient light.
But other than the emitter, there is really nothing special about the VG's physical characteristics.
It includes screen height adjustment and tilt but sadly, no pivot.
Their connections include HDMI, DVI and VGA and trying to actually access those downward-facing, hard-to-get-to inputs, it's frustrating.
Here, the array feels pretty clunky to use.
It uses the menu button as the enter button and under certain circumstances ignores the fact that there are up and down buttons that can easily be used for navigation.
Movies in a theater preset push a bit too much green but I found a nice color balance by using standard and lowering the green.
Games are bit too foggy and drab under the game preset.
I think it's best to use the scenery mode instead where images stay vibrant and the contrast remains high.
If you wanna cut down on the amount of motion blur some games have, you can turn on the 120 Hertz refresh rate option and you'll see much less evidence of motion blur than traditional monitors especially when playing around.
Games under 3D has very little ghosting even when the 3D effect was turned all the way up.
Games look brighter too than other active shutter 3D solutions I've seen.
However, when text appeared on the screen, my eyes would get confused for a bit and the effect was ruined until the my eyes were able to readjust.
The VG does 3D well and this is coming from a person that doesn't appreciate 3D the way I'm sure most movie and video game companies out there would like me too.
Normal games and movies' performance are also good.
I wouldn't call the monitor badly built but I wouldn't go out of my way to say it's well built either.
The 27-inch monitor costs $600 and that's pretty high for a monitor that doesn't do much beyond 3D if you're considering buying.
For my final verdict, check out my full review.
Once again, I'm Eric Franklin and this has been the first look at the Asus VG278H.
LG 34U89C is a nice monitor when speed and color matter most
The AOC C4008VU8 monitor delivers big color to the big screen
Samsung CF791 games big
This ultra-wide Samsung curved monitor is ultra fine
Up close with Microsoft's 84-inch 4K Surface Hub
HP UHD and curved displays
Samsung's $2000, 31.5-inch U32D970Q display serves up ultra-high...
The case of the Monoprice IPS Pro and its particularly frustrating...
Despite a wobbly stand, the Viewsonic VX2460H-LED succeeds thanks...
The HP Pavilion 27xi is thin, bright, and plastic.