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Should you still have high hopes for VR?CNET's Daniel Van Boom thought 2017 would be a beautiful, blissful VR wonderland. It was not meant to be.
[MUSIC] Greetings friend. I first tried VR two years ago and I thought it was about the craziest thing I'd ever seen. I had a feeling that VR bliss was just around the corner and I envisioned a world where I'd never have to take my headset off. [MUSIC] VR was gonna become part of my daily routine. My headset wasn't going to leave my face, not when I was walking to work, waiting at the bus stop, causally hanging out in the kitchen, in the office Evidently that world hasn't come into fruition. It's the tail end of 2017, and I've bought exactly zero headsets. Not the PSVR, not HTC Vive, not Oculus Rift. and not even mobile platforms, like Google Daydream. Why? There's no real reason to buy in. My first time with VR was a horror experience called The Kitchen. It was truly terrifying, but that's mostly what VR has to offer. Too much experiences, not enough game. But, my faith in VR has been slightly been restored. I talked to a few industry big wigs over the last month, and they're not concerned at all that VR hasn't lit the world on fire. One pointed to color TV, saying that took a while to take off too, and look what happened there. So which is it, is VR a flop, or could it be that I was wrong? If you want to hear more of my ramblings, you can check them out at Boom with a View Boom-With-A-View at CNET.com. [MUSIC]