And today's show designing virtual reality inside virtual reality.
A scanner that aims digitizing hands a little bit easier and an art exhibit that encourages share of virtual experiences.
Plus our guest is Pancake Pau herself, Paula Alejandra
All that and more coming up.
Yeah, and we also take a look at the 2016 moon walker crowd funding effort on Indiegogo and ask some serious questions about it.
Plus tell you what we're into.
Welcome to the long show everybody.
Let's do this.
Greetings, citizens of the Internet.
Welcome to Tomorrow Daily, the best geek talk show in the known universe.
I am Ashley Esqueda.
And I'm Jeff Cannata.
And it is time to deep dive into those headlines you heard us talk about all week long.
Let's do it.
All right, first story that we really want to talk about is Unreal Editor will be getting a VR component.
I think this is amazing.
They're going to show more details about this at GDC at the end of March but Epic Debut this idea of a fully functional version of the unreal editor inside VR, using the Oculus touch controllers.
You can actually watching right now.
Pickup a column,
Twist it around.
Move it wherever you need to.
The put it down.
Any object in 3D space, any object in the game that you're designing.
In fact, they also show sort of a virtual tablet that appears on your hand.
You can drag meshes from your project directly from the 2D plane into 3D space and manipulate them.
I think this is a total game changer.
In reducing the barrier of entry to designing games even further because this really makes you not have to know how to program.
You're just physically manipulating to create levels, here's the 2D to 3D on it.
Yeah, I love this pallet, it's so cool where it's like okay, I have these things, here are my options, it's almost like you're using
A little screen that has like modeling software in it.>> Yeah.>> It's really awesome, like I totally love this.
You can pick objects, you can attach a texture to them, you can basically like paint a texture on.>> It is the full editor.
This is not some front end for it or anything.
This is the full unreal editor.
it has all the functionality, all the power of the unreal editor that
That games are being made with now, but it's going to, I think, allow people that don't necessarily have programming skills to start creating games
And I think it's really gonna allow artists to be able to express themselves in video games and not just technicians.
I think for the long history of video games, a lot of it has been technical people that have made games
And now I think the people that don't have technical skills but do have artistic skills
Are gonna have those tools.
Yeah, I know that's true.
And I also like the fact that one of the things they mentioned was a lot of the developers, as they're developing virtual reality, they have to constantly go back and forth between whatever they're looking at on.
On their monitor, and then they have to put on the Oculus or put on the headset, whatever they're developing for, and physically look at it in virtual reality and go, I guess this doesn't kind of work.
Like they have to go back and adjust it on a 2D plane again and hope that it sort of adjusts correctly.
And now with something like this, they actually don't have to do that.
Yeah, pretty cool.
And I also find it very interesting that Unreal has announced this and is developing this because
Unreal hasn't really been as much of a player in virtual reality space, so far it's been mostly Unity so I think this is a really big, bold play by Epic to get back into the game in terms of being taken seriously as a component of virtual reality and saying like, "Hey guys, we're here."
Like let's get in there, let's make sure that everybody, all developers and artists and everybody who wants to make things in virtual reality has the option to and they know they can do it with Unreal.
Yeah, that's whats exciting to me is being able to be in the environment.
Because yes, making virtual reality games.
Easier, but I think this could also be applied to just making any game at all.
[CROSSTALK] Or entertainment as well.
I mean, this is a thing that you can look at for movies.
You can look at it for just share a experiences, tours, whatever you can really
Really get that feeling of, okay, I'm designing this as it is being shown to my user.
So this is the way I should do it.
And it's not just programming it or dragging stuff in, which this is still a very complicated engine.
It's not a toy now.
It's not Little Big Planet or something like that, where you [UNKNOWN] you can design a level, but so it is very still high, it requires a high skill cap but it, i think it does lower the barrier of entry because your now [UNKNOWN] things the way your brain is used to [UNKNOWN] object.
Yeah which is in a 3D space like I totally agree it's really awesome.
We had some really good feedback from you guys.
Spiketiger wrote and said your just building the matrix now.
Yeah like that's a bad thing?
I want the matrix faster.
Give me my [UNKNOWN].
I wanna [UNKNOWN] flip phone in virtual realty.>> [UNKNOWN] Robot.
Dustin wrote in and said, working in VR will be essential step for fine tuning the VR experience to take it to the next level.
100% we agree with that.
And then John wrote in and said, VRinVR, so cool.
Kids of all ages love to build, show off and demolish.
Legos, Minecraft, create and destroy, what fun.
That was one of the other things that I thought about, and then we'll move onto the next topic.
But, one of the things that I had considered when I watched this video was
Kids right now, who are building in minecraft and who will use virtual reality to play games like minecraft, these big kind of world building games.
It will be so much easier for them to go into something like this on real engine VR editor and say, I can do this.
This is really similar to Minecraft.
You just move things around and manipulate them.
It will be very intuitive for them in a way that it never will be for us.
And I just think that is the raddest thing.
I wanna build a VR game inside a VR game and then go inside that VR game in the VR game.
And then build a VR game in that VR game's VR game.
My head's, this is inception, [CROSSTALK] Okay, so let's over our next story.
We have to talk about the scanner.
So this hand scanner, this guy made this hand scanner.
With a whole bunch of laser, I mean really DIY.
The way that he put it together.
I mean, by no means is it simple but it is, he put it together and.
Well the problem he's solving, right, is that it's really hard to scan a hand.
It's hard to scan any body part because we move.
They're really difficult things.
Look at that.
And so you're looking at the actual device which is
Pretty amazing in and of itself.
So he basically wanted to build something that would capture a hand all at the same time.
He put 32 cameras on the thing, laser pointers, it runs on raspberry pie.
There's a delay, he found that if they all took a picture at the same time and then tried to send it all at the same time.
That it would get jammed, so he said okay, well I'm gonna put delay on each one of the cameras so that they each send kinda their picture.
It all takes at the same time, but then they all wait their turn to send in their image, which is pretty incredible.
It reminds me of, if anybody's gone to art school or any illustrator will tell you that if you can draw the human hand you can draw anything.
You're doing all right, yeah.
Yeah.>> It feels like this is the proof of concept of is being able to scan accurately all the nuances of the human hand.
It feels like this can do anything.
It can scan anything, and the applications he's talking about suing this for are pretty cool too, like
Custom casts and custom molds of hands and things that have to be fitted to the exact dimensions of the hand.
Of a hand, right, and also going beyond that, he talks about potentially custom sports equipment, like getting custom tennis rackets, things that are specifically designed for you and I think that speaks to kind of this
This march towards everything is custom.
Specifically made for you.
We see it a little bit more in our every day lives.
Where we're like, we can buy a thing and we can kind of customize it a little bit.
Like maybe you get a car and it's like.
Okay, well you're going to.
You can custom order a car.
It's like, and then it gets put on the line, factory made, and then it gets shipped to you and it's exactly what you wanted.
You built it yourself.
Self, kind of.
So I definitely think that this is kind of a situation in which we're gonna see this technology show up in a lot of places within like maybe five years.
I think that is a really cool way to go from a consumer standpoint.
Why should I worry about something that maybe fits me oddly or Doesn't fit quite right.
It's not made for me it's made for a general-
Why would you want to pay for that?
And I think if we get to the point now where this stuff can be inexpensive enough and the data can be shared quickly and easily, I can buy a piece of clothing or
Or something medically that I need that is made specifically for my body type.
That is an amazing piece of progress.
And when you combine that with Internet of thing, you can look at, for example,
An Edison chip, which isn't terribly large, you can build that into a 3D printed device.
You can build sensors into these devices now.
You can literally 3D print them into the devices now.
And to me, the idea of having, let's say, A custom 3D printed cast that's made directly for your hand that sends healing data straight to your doctor's office.
And then in six weeks, doctor goes I got your information.
You can just cut that off now.
And you just cut if off and it's done.
I'm ready, I love the idea of the closet of the future, just scanning your body and giving you the exact measurements that you need for clothes or whatever you need.
I mean we can get there.>>It's a world that I'm ready to live in but we're not quite there yet.
Not quite there.
We got a hey td from [UNKNOWN] who says hey TD I would love to see how laser, cameras, and raspberry pi would work with moving full motion, moving bodies.
It's a pretty cooltechnology.
And I think this is interesting because.
One of the things that he mentions when you see all of the lasers pointing at the hand is that it gives reference points for rendering text.
So, for special effects this could also be something that's used for specific body parts that might be a little bit more difficult.
Now to capture.
So mo-cap even might use something like this in the future.
Or I mean, more medical applications, too.
If you can scan your body and see how it moves, and it can be analyzed, and you can see how you're moving incorrectly, or how you're injured and why you're moving incorrectly.>>True.>>All that very precision scanning technology is gonna be hugh.>>Amazing stuff.
So, let's lastly talk about doors which might be my tied with VR and VR, but one of my favorite stories this week.
Doors is an art exhibit That was created and it looks really simple.
It's like here's the door and then it looks like just a screen playing a video.
Which then you start moving around and it becomes a parallax
Kind of optical illusion here where there are sensors and surround sound audio and all this stuff to make you think that there is a real world behind that door.
A real virtual world, like something that you could actually step into, which is pretty amazing.
And the idea behind it is that they want other people to share the experience, this shared VR experience.
Apparently the reviews from the people who actually experienced it, they were just so thrilled with it.
They thought it was great.
You can see people trying to trick the system.
Trying to move around and stuff.
So this uses real time head tracking to see where you're looking and adjusting the image in real time.
To you, to the viewer.
Wherever your point of view is, yeah, no headset required.
It's a virtual world that you can experience with other people as opposed to, like you said, having a headset, being isolated from everything around you.
Which you mentioned, which I thought was a really interesting conversation point.
You mentioned on Wednesday when we talked about this that That is one of the inherent issues with virtual reality is that, it is so isolating.
And how will companies are get around to that?
And I don't know what the answer to that is.
I think that's something that we really need to figure out because I think one of the off-putting things for people with virtual reality is that feeling of vulnerability when you're in it.
Because you are in a virtual space which means you're divorced from the real world which means
Weird things can happen to you.
We've already seen the Vive with the front facing camera that you can turn on with a push of a button at any time to sort of help with that feeling of-
Get back into, look around at reality for a second and then jump back in.
Check back in if you hear something, or whatever.
But I think there's gonna, it's something that needs to be improved upon even from there, in its feeling of
Not having to take yourself out of the real world, and just to make people comfortable, just to make people feel like this is something they wanna join into.
And we talked about it earlier in this episode.
Holodeck is what we all Want right?
Right of course.
Wall into a place.
[UNKNOWN] realty is what we really want.
Not to have something on us.
Something [UNKNOWN] on your head yeah of course.
Have the environment around us change which is sort of what this [UNKNOWN] things is doing the environment
around you is changing, you don't-
You are you.
I think this sort of speaks to an interesting argument that I'm very curious as to what your opinions about this is because, potentially, I think we could rial up some of the Internet with this opinion, but The opinion goes.
Few friends of mine so just ask them not people in the industry, not people who work on VR or anything like that.
You ask them like what are you more excited about?
Are you more excited about something like HoloLens or are you more excited about virtual reality?
And almost every time, I would say nine times out of ten, HoloLens is the more exciting thing.
Because it's augmented reality,
It seems like
The masses, like a mass consumer adoption, seems like it might be easier for augmented reality than it will be for virtual reality.>> Well I thin there are more sort of real world applications that you can envision from augmented reality.>?
Productivity.>> Yeah, well infusing the real world in information, and giving you more data to go through your daily life with.
I think all that is super exciting.
Having used the hololens and having used Oculus and Vive and all of the others, it's the much less impressive tech as it stands now.
But I think moving forward it's only going to improve and the field of view will expand and it will be I think Aim as, I think a lot of people do, it will be the kinda thing that will change the world in a bigger way and I think virtual reality will be a fun entertainment device and a fun sort of, even have all kinds of
Medical applications and all that kind of stuff too, but augmented reality will really change the world.
It's going to be I think the big thing.
I think you're right.
We have one piece of user feedback.
Firas wrote in said, imagine going to the movies and watching a movie in a shared VR dome.
Which, I thought was a wonderful concept.
Shared VR Dome!
Shared VR Dome.
What does that look like?
I don't know, but I want to visit it.
That's what I, that's what —
Ok, so before we go on break and we check out this amazing robot playing ball — that's our break video.
I just have to let you know, you're going to be very excited that I did some research last night after our episode with our friend from Luxemburg, Yonic.>>Oh.
Did he speak German?>>One of the official languages of Luxemburg is>>nailed it.
I nailed it!
It is German, French, and Luxembourgish.
I mean, you say that like I didn't know.
I don't know, but I want to hear it.
So, [UNKNOWN], if you speak Luxembourgish, please send us a sound clip
I retract my apologies.
Yeah, Yeah, I knew you'd be excited about that.
I was like I gotta tell Jeff tomorrow that he was right.
Amazing, so all right guys, we're gonna take a quick break.
When we come back we will be back with Pala Alejandra.
Otherwise as known as Pancake Pow.
So stick around.
It's Tomorrow Daily.
How about this?
Yesterday a robot Taking a swipe at this David and what else would you expect here at the waste management Phoenix open.
Really [INAUDIBLE] is called [INAUDIBLE]
And both Eldricks have done that at 16.
Welcome back to the show.
We are in a time machine, we're in yesterday because of scheduling.
But, our guest today is a true delight.
She is a very amazing cosplayer, she is an e-sports commentator, she's a host.
And honestly, you might know her as Pancake Pal on the Internet.
It's Pal Alejandro, welcome to the show.
Thank you guys, thanks for having me.
[CROSSTALK] We love it too.
Thank you for dying your hair to match it.
Well, you know.
All the love for you guys.
Hey, so you are really involved in the e-sports scene and so what kinds of games do you cover specifically for e-sports?
I mainly do FPS.
Games, and that's what I've been hosting I mean honestly I would host anything cause it's a lot of fun to do but that's kind of more my expertise.
Because that's what I've been playing for god knows how long.
It's like [UNKNOWN].
[UNKNOWN], call of duty, halo, I mean you know especially with like games, overwatch coming.
So, it's gonna be, like, something that I've just been-
I can't stop talking about.
Are you in the band?
Of course I am.
I was gonna say of course you are.
Why did I even ask that question?
I was awake until 4 o'clock in the morning and then I realized I better go to bed because not enough make up will cover the bags under my eyes.
For today's shoot so I was like okay, I gotta go to bed.
But it's just addicting, [UNKNOWN].
Nothing looks as good though as the tears of victory.
[CROSSTALK] into tears of victory, nothing [CROSSTALK]
Are those the tears of defeat?
No, no, no Those are the tears of victory.
No, these are my happy tears of victory that I cried last night.
They look very similar.
Very close, but I have a glow about me this morning when I win all night as opposed to the sad tears.
I'm crying either way.
So this is gonna be a huge year for Eastport and Eastport's been growing and growing but it feels like 2016
Even more so with ESPN, Activision, everybody announcing new-
Everybody's getting into the e-sports game.
Yeah, new coverage of e-sports.
Yeah, I feel like it's not a cliche anymore, it's become a real business and people are globally looking at it for as many opportunities as possible.
People are really
Looking at it from a global standpoint but also as a huge market.
It has so much potential and the market and the age group that you're dealing with, there's these kids that all they want to do is watch these games and these competitions and then you have You know the people who are also in these competitions.
So, there's just like a meta of all things happening within the Esports world and I think it's beautiful, I think it's great to embrace it and I loved watching it.
And I got an opportunity to host something and I was like My gosh, I get this I want to do this forever.
Are you conscious when you're hosting?
To try to bring the e-sports phenomenon to a wider audience cuz I feel like right now it's sort of preaching to the choir of gamers who all ready are into the games.
We know, but then there's a lot of people who are kinda like, I don't get it.
Why would you wanna watch someone else play a game?
And to that, I always say, why do you watch Football.
Because it's fun.
You wanna see someone who's better at it than you do really well at it, and play against people who are at that level as well.
Are you conscious of that when you're?
Well, when I'm hosting, most of the time these kids, they're really nervous.
There's a lot on the line.
Sometimes so much money that they can't even grasp.
And it's their first time either flying to an event Being put up in a hotel or sometimes even meeting their teammates for the first time in real life.
That's happened a few times when I've hosted.
And it's interesting the dynamic that you see, but then in the end it's all about the game.
It's all about who's got the heart, who's got what it takes and to just like Level out everything else and zone out and you'll see the most amazing plays and you're like, "Man, I just with I had like 1% of that talent.
I would be an incredible player," and you learn so much.
You learn a lot about gameplay.
You learn About strategy and it's fun, it's really entertaining, it's like you said football like those kind of physical sports but for e sports if you understand the game and you understand and you start learning who these players are and these teams that are our there.
You said like.
There stories, there storylines and theres you know the dram of people making.
Comebacks and it's just such a great, to me it's so fascinating to me that it's become a thing because like it's been around for a long time but just in the last two years it's really kind of risen to prominence with all these bands like Jeff was saying.
If you had to pick a favorite over the course of eSports.
Which has been much longer than most people think.
Not just in recent memory.
What has been your favorite game to watch, to spectate?
Man that's a really tough one cuz I've always been into watching all sorts.
But I think
It will always be Call of Duty because Call of Duty, when I started playing Call of Duty 4 and they had the championships shortly after that and there is a lot of MLG like competitions and stuff like that, I was like, I would love to be this good.
I never will be, but I would love to be this And it was incredible to see some of these great teams like Optic and like Phase and all these great small groups of people creating empires.
For themselves in gaming.
You know that whole weird thing that video games are never gonna get you anywhere in life is just laughable now.
Because they can.
Now they can.
Now they can.
And you know they've paved the dreams for so many people.
And I just think it's incredible.
I think it should be recognized.
And I love it.
I continuously will advocate for e sports till I'm in this business and I'm an old grandmother being like, hey sonny.
Do you remember the games that you used to play?
Like the call of duty bowl of 2022 [LAUGH]
I remember those days.
We were talking about Call of Duty and how they're gonna be having an annual tournament.
Well they've had like, the MLG to handle their like, tournaments, and then.
They would have the Call of Duty championship that would happen.
It would be a huge event, like Xbox would support it, and it was just like a big deal.
You'd have like, countries all over the world representing and then A lot of the politics have changed a little bit with Call of Duty and things, and I'm sure you've seen tons of articles out there about what's happening, but I think that now because it's so much more commercial.
Plus it feels more accepted for people to be like okay, I wanna watch this.
I'm curious as to how players adjust to a game that is new every year.
So Call of Duty pretty much has a new game every year
But like, so you see games like for example, Starcraft Two.
Like that game ahs a long tale.
People get really good at it, they rise to the top, and there is literally years of jocking and WCS series that It's all, it's a lot of the same player of some people get in.
But it is a the same game.
So how players adjust to a new game every year because obviously call of duty keeps the same themes.
It is not necessarily a completely different game.
But you adjust to it year after year.
Like what, how do you think player are going to responding to that because I think it's such a different world than something like Starcraft, to me.
I mean, blizzard has got a totally different, I think, approach to e-sports than something like in FPS games like Halo or even Call of Duty.
Call of Duty is very interesting, because yeah there is so much dynamics that change within the game and.
These teams basically have to start fresh and re-learn the whole game.
Yeah you can be a great marksman, but how much strategy is that gonna play if that's not your preferable gun?
And it also depends how the game is actually laid out.
Are they gonna [CROSSTALK] Guns that they use.
All the specialties that now come with the current Call of Duty, these specialties.
We didn't have that a few years ago, so it's a totally different outlook on what they're gonna do and I think it'll be interesting how they continuously do it in the next few years.
You're also into cosplay which is a fun fun thing.
I dabble in cosplay.
I don't like to consider myself a cosplayer because I feel like cosplayers, you know, they're artists, you know they're beautiful amazing artists.
I kind of like to consider myself a recreational Like, if I...
Yeah, yeah, yeah.
Like, I see something and I'm like, "Ooh."
As opposed to those hardcore, professional cosplayers.
You're not pro, yeah you're not pro cosplayer.
No, no I'm not.
I'm not like a pro.
I know how to sew.
I learned how to build armor.
I learned how to do all that, and trust me it is Some of the craziest, hardest stuff that you can ever put your mind and body through.
Well, you said to sent in, I know how to build armor.
I know how to build armor as [INAUDIBLE] I don't know how to sew or build armor, so I think you are beyond a little bit of an amateur cosplayer.
I'm not an amateur, but I can dabble.
But it takes something like really like a focus on whatever character or person that I want to cosplay.
It's not like, because this person is like the big, hottest thing.
Really, I have to be obsessed That's because I don't have a lot of time with the hosting and, you know, running my website and my podcast.
Like, it's really hard to find time to cosplay and construct.
Is the joy of cosplaying the creation or is it
Wearing the costume and playing dress up and impersonating that character that you enjoy so much.
And seeing people's reaction to you [CROSSTALK]
Sure, I mean I think it's a little bit of everything, right, because in the end when you're creating something and then you see your end product, you feel really damn proud of yourself.
You're like I cannot believe I just Pulled this off and something like the Destiny cosplay that I did, we pulled that off in two weeks.
We have that.
We'll put it up for everybody to see.
Probably happening right now.
My God, it's gorgeous.
It was an amazing opportunity because I had been playing the game and I was like, I would love my character
Like I want this.
I want to do exactly.
So every detail of that cosplay was my character that I was playing currently, during that time on Destiny.
And I just was like let's go for it and you know Of course E3 came, we had Anime Expo, and then it was like we had a week left and I was like, I don't think we're gonna be able to do this.
I think we should just quit.
And I remember my girl looking at me, she's amazing.
Kristen, you can find her on all of the social webs, and we'll link her or whatnot.
She was my hunter so her and I, she's like no, we got this, we're gonna do it.
We're gonna do it and we sucked it up I bled, and I cried, and we did it.
And we got to San Diego Comic-Con, and I wore it for not even two hours, and then it was over.
But isn't that what Cosplay's all about?
Toiling away for a year [CROSSTALK] I wish I had a year, Man!
I wish I had a year.
But we just, and I was busy and all that but it was one of those things.
We said **** it, we're just gonna do it.
It might just kill us and it pretty much did.
But it made you stronger.
It totally made me stronger, but it was beautiful to be recognized within the Destiny community I mean Bungie was crazy about it
It's great to be able to dress up as your character as opposed to like, I'm dressing up as this character in an NPC in Destiny.
To me, that's always special whenever I see, at BlizzCon you see people dressed up as their own character I love that->>That's one of my favorite things.
I love that.
So does that leave you wanting to do more or.
Well with Eastward stuff it's been kinda busy cuz it's like rounding up the year like where all the competitions.
Starting to get pretty heavy and there is a couple cosplays that I have, like I had the fabric and everything and I'd just stare at it and I'd think, when I'm feeling inspired, I'll go and dabble But yeah, I'm actually working on a destiny weapon right now, I have a jade rabbit that I've been putzing around and I'll do an hour maybe a week where I do something to it, so it's like a zen, I don't really use it as like I have to do it because I have to be at a con this weekend, no, I just do it because I love it.
That's awesome.>>Go ahead.
I was gonna say tell everybody where, what's, we're gonna wrap things up.
What is the most recent thing, what's the thing you're doing right now that you want everybody to check out,.>> Well the most recent thing is we have a new co host Brittany [UNKNOWN] and I'm totally butchering her name cause it's German, but you know her as Blonde Nerd and.
Her and I've been kind of like doing the same thing in the gaming industry for quite a while.
She has her own website, she's a content creator.
And this year we were like why are we not collaborating?
We need to do our thing.
We love three things, we love hot wings, we love whiskey and we love video games.
Why are we not talking about this all of the time?
I don't know, does anybody.
Yeah, sounds like an evening.
That sounds like a night I would like to have every night of the week,.
So, sounds great.
So, we just were like like get together, let's collaborate and our first episode will be live
Today, well, it'll be live [UNKNOWN].
[UNKNOWN] Audio podcast?
It's an audio podcast and you can find it on iTunes and on-
Sounds of sipping and chewing.
Yeah, we had Jessica [UNKNOWN] on the show, we've had Bonnie Roth.
The head of 343
Like we invited as many as people who want to come and talk about random things and video games is being kinda like the center of it all
We just a, we love what we do and you know podcaster just like a labor of lover
Yeah, of course.
Yeah, that's my baby.
So if you guys wanna find, thank you so much for sitting down with us and talking with us.
Thank you for having me, guys.
If you guys wanna find Impala online, she's at PancakePal pretty much everywhere on the internet.
Pancakepal.com, out on Twitter she's PancakePal Just look up, just Google pancakepal, all in one word and you will find her.
That will happen.>> Thank you.>> And make sure to listen to her podcast.
It's really great.>> It's fun.
We're nearing our hundredth episode, so we're excited.>> Right on.>> That's awesome.
Thank you so much for being here.>> Thank you for having me.>> We'll have you back.>> Yeah.>> I'd love to be back.
Maybe a different color.
Tell us what color it's gonna be and we'll change the set to match it.
So, stick around we got more Tomorrow Daily coming at you right now.
Plan huge rockets and they may well ask, why claim the highest mountain, why
25 years ago, we fly the Atlantic, We choose to go to the Moon in this decade.
Three, two, one, boost ignition and lift off.
Welcome back to the show, it is time once again to check in with our crowd funding site.
With a little segment we call Back It or Hack it
Jeff we need to talk about Moonwalkers.
I mean finally.
Finally, we're talking about Moonwalkers.
Okay a few people sent this over to me and I have been meaning to get to it.
It's only got about a day left.
In the campaign.
Let's get on this.
So if you really want to bag it.
You gotta get over there right now.
We gotta discuss, they're called 2016 moonwalker.
Yep, not to be confused with the 2015 Moonwalkers.
No, those were so last season.
These shoes they are claiming, they are designed to.
Help you experience what it feels like to walk on the moon.
They do this.
By sucking all the oxygen out of the room.
That's it, sucking all the oxygen out of the room and also making you experience zero G's, just like OK Go, which we'll talk about shortly.
All right, so here's the shoe.
It's got a little E Ink, Screen on the bottom there.
Yeah we like that.
Which that's okay fine whatever.
And then but here's the part that I find fascinating.
They talk about how the shoe's built it's so nice everything's so great we built it with the same canvas that NASA uses in space whatever.
Fine, fine, fine, fine, fine.
This is the part that I find interesting.
They use really heavy duty magnets.
These N45 magnets And they set them in two layers opposite each other so you are literally walking on a magnetic field.
And I would imagine the idea would be that-
You're not feeling the ground.
It's like a suspension [CROSSTALK] It's like a magnetic suspension system, a little bit.
You're literally walking on a magnetic field.
Yes, it's very strange and listen.
I wanna know what it feels like.
I do wanna know what that feels like, but I don't wanna back these shoes to find out and be disappointed, Jack.
You're going to be disappointed.
I can guarantee you're going to be disappointed.
If I back these shoes, and I want to, listen,
Nobody loves a cool shoe more than I do, nobody does.
I have really cool shoes right now guys, look.
They look like shoes from [UNKNOWN].
I was really into Platoon last year and I bought some cool kids and squids shoes.
But you know what those don't have?
That's really true, they don't, and maybe that will help me in my everyday life feel
like a happier person.
I don't know.>>Do you think>>I can't say so, [CROSSTALK] but I just don't want the>>how much do these bad boys go for?
How much do I have to back it for>>Okay.>>in order to get a pair of Moonwalkers?>>Okay.
It is not bad.
What would you guess, I'm covering the price, what would you guess is the price of these shoes?>>I'm guessing 150 bucks.>>A 150 bucks, $90.00.>>Alright, less than I thought,>>shows>> still not low [CROSSTALK] enough to make me want to jump on this.>>Shoes with shipping.
To our 25 claimed, my god,maybe I'll do it right now.
I'm gonna doit.
Your literally about.>> I'm literally gonna do it.
I'm gonna do it right now.
I think this is a mistake but I'm also I want you to get.
But your pretty excited I know.
I know yeah what size shoe do you wear is it close to mine?>> 11.>>Oh it's not gonna be the same I'm sorry.
I'm so very sorry.
Here's my prediction.
I mean we're gonna make wild predictions based on zero information.
Let's do that.
I feel like, I sense that it will be a much firmer experience than what I would hoped for.
What I would hope for is that it almost feel like I'm bounding through air.
Bounding through clouds on my feet.
But we already made those.
They're called, they're moon shoe.
Do you remember those?
They were like little trampolines.
Or pump it, pump it.
No not the pumps, the Nike pumps, those are lame.
Those are cool.
No, those are lame.
I don't know what's cool or lame.
Those are lame, you overpump them and they explode and all the powder comes out.
I'm a nerd, I don't know.
No, you have the moon shoes.
They look like little buckets that you're wearing on your feet and you jump around and stuff.
Little foot trampolines.
Those were the original of these.
The original moonwalkers.
I'm literally, I'm bagging this right now.
I'm not even joking.
Cuz it's only 25.
They did it last minute.
One day only, we're gonna drop it like ten bucks.
And there's only, there's like 23 spots left to claim.
So I'm like, I'm gonna get my moon shoes.
We gotta definitely check in on this again when you get them to make sure that you do not regret your purchase because-
I hope, if I regret this you guys, I'm going to be the saddest person in the universe.
Which, this is Indiegogo.
This is Indiegogo.
So it's happening no matter what but have they already surpassed their goal?
By, I mean, just leaps and bounds.
They wanted, I think, $20,000 and they have $181,000 right now.
All right, all right moon.
Shoe's in your court, Moonwalker.
1,700 backers, yeah.
I mean, geez.
I have my doubts.
I hate to doubt it, but I have my doubts that it's going to feel different than any other shoe.
It may work different than any other shoe, I just doubt that it'll feel different.
And if it doesn't feel different, then what's the point?
The $89 one is without e-ink, so.
Well you don't need e-ink.
No, I feel like I need e-ink.
I gotta rep Tomorrow Daily, I'll put the logo on there.
Walk around my moon shoes and be like, look at that futuristic shoe, where did it come from?
Tomorrow Daily, that's what I want to do.
You're like, I'm on magnets?
Look at me everybody, I'm on magnets.
Is there a problem if you wander into nearby your hard drive?
An MRI machine?
Dont' wear these shoes to the MRI.
Or trying to get to the airport through security.
Yeah, ooh wow, that's a really good one, I don't know.
On that note-
Jewelry will be stuck to your feet.
Don't kick anybody in the wrists, you might take their watch with you.
All right, we have to talk about what we're into, this is Into It.
Jeff what are you into this week.>> For me it's another video game.
This is a very special video game.
It's called Fire Watch.
It's from Campo Santo, which is a group of people that are responsible for some really cool other video games and they kind of cobble together a Voltron from other teams.
This is I think along with a gun home.
Which is a game from a couple years ago.
Very good game.
I think this and that game are examples of a brand new genres of video games that we really never seen before.
And that is sort of adult contemporary fiction.
This is a mature, interesting story that doesn't involve any guns, or killing, or laser beams, or aliens, or zombies.
It is a naturalistic tale about a fella who goes through some really heart-wrenching stuff at the very beginning of this game.
I think a beautiful intro to his story.
And he ends up because of those events
Like he ends up lighting up fires and you watched him.
No, quite the opposite actually.
He takes a job in Colorado on a at national park, sitting alone in a tower of watching for fires.
This is a real thing that people do
And this is a story about him and the sort of relationship that he develops
Over the radio with another person in a different tower.
And so there's a mystery that sort of happens but the tone, the writing, the performances, Rich Summer plays the main character.
He's a great actor you probably know from Mad Men.
All very nuanced, all very naturalistic, all very grounded.
It's not over the top like a lot of video games are it doesn't feel like a comic book it doesn't feel like, it's not genre, it feels like an independent film in the best possible way.
And I think this is a brand new place for video games to go and it makes me very excited.
It's a short game you'll play through it in a couple of sittings like I did.
And I just am so enamored by the tone, and the feeling that, hey, video games can do this too.
I love shooters, I love science fiction, I love that stuff.
But video games don't all have to be that.
They could also do this stuff.
And I highly recommend Firewatch.
I gotta pick it up.
[INAUDIBLE] My stack of shame just keeps getting bigger.
You though there was gonna be a gap in the new year where no new great stuff comes out, but February is jam packed with great stuff.
I am so depressed about it, I just, I'm excited, but I'm also thinking okay, well, if I get [UNKNOWN] now, I might get to it in June.
I know, and then Street Fighter 5 comes out next week, and it's just a
Just keep on coming.>> [UNKNOWN] on PlayStation4 right now cause it was the free game of the month for Playstation plus I can't stop.
For our next, I meant ok go's new video it's amazing okay.
So ok go, and there [UNKNOWN] thought up one of the coolest wackiest things.
It's so gorgeous and so cool and fun.
They got on the vomit comet
Going like this, and they went into zero g, and they did their entire music video in one take in
A frickin plane and floated around and did things like-
Busted open pinatas and balloons filled with paint.
I mean, they went nuts
Okay, I want to know everything about this because it's so, these guys keep out doing themselves with these videos.
You thought the first one that they did was amazing and they keep getting more and more creative.
How do you even choreograph this?
How do you choreograph, I don't know.
How do you rehearse it?
By the way, they say at the beginning of the video, no wires.
No green screens, this was all done in reality in realtime.
This is all a real thing.
How many times did they have to go into plane to get this right?
I don't know.
I need to know everything about this because it is so incredible and so fun and so creative
But I want to know, A, how many times it take before they weren't throwing up every time.
I know, right?
How many times it takes them to get used to it, that one.
They had to go, okay.
They went to this aircraft launched from, they were in Russia for this video.
They're in Russia.
Because they had to go, they were, they filmed it over three weeks at the Yuri Gagarin cosmonaut training center.
Yeah, Yuri Gagarin, I'm sorry
Near Moscow, so there's a cosmonaut training center near Moscow and that's where they learned how to do all this.
And then they thank an airline at the end of the music video, and I'm assuming that's the one that like took them on this trip.
So if people dont know how the vomit comet works, it basically goes up and down.
It's like a parabola.
In a giant parabola, yeah, over and over.
And so when you get to the top of the apex of the parabola and then you start going down, you're weightless for a short period of time.
So if you watch the video closely, you can see the points when they get to the bottom and have to climb again because they have gravity again.
Yeah, because there's gravity.
So they have to know-
But they make it look so effortless.
And they have to know the exact moment to not be upside down when there's gonna be gravity for a second.
I want so badly to see a making of video about this.
Like, everything in my life has led up to this moment.
And morning, I have to tell you.
Look how cool.
See, you can see.
Now everything's rolling back.
Now that's when it's in zero G and then after it and when they all sit down at the end it's like that.
Everything is perfectly timed.
They nail every moment.
That's all real, you guys!
I was so excited this morning.
It fills me with so much joy.
And then everything comes crashing down.
So very cool.
Every one of their music videos.
If you're not familiar with OK GO already.
We've covered them
So every [INAUDIBLE] video they have, we've talked about it.
Thank god for these guys, they're so brilliant, they really
I think they actually became musicians and learned how to write music just so they could make these music videos.
[INAUDIBLE] performance art.
It really is.
Yeah, it's amazing.
Okay guys, it is time for our last part of the show today It's time for our phonetographer.
Our phonetographer of the day today is Gretar, which first of all, is an awesome name.
Yeah, that's my Dungeons and Dragons character's name.
Took a picture with the iPhone 6, wrote in, said, I went on a hike with my friend recently.
There are some names in here I will never be able to pronounce so I'm going to do my best.
Go for it.
We went to Thingvellir National Park in Iceland and hiked up the mountain
IE is [INAUDIBLE] columns, like I'm not going to even attempt that.
But weather was just beautiful and sunny [CROSSTALK] Nope, and around minus 12 degrees Celsius.
Here is one of many photos I took on that hike on my iPhone 6. Love your show guys, keep up the good work.
I thought Iceland wasn't really icy, but-
It's more green.
It's more green.
-12 degrees Celsius is pretty cold.
That is pretty cold.
This is great synergy because this looks like something you might have taken in Firewatch, which is a game that actually gives you a camera and you can actually develop the pictures.
In real life.
You can send in.
But this is beautiful.
The snow looks like it's glittering.
I mean, this is a type of photo you See in National Geographic magazine.
I wanna go to Iceland.
Yeah, I wanna visit [UNKNOWN]
Can we visit?
Can we just show up?
Can we hang out?
Cuz I would.
I don't know that I would survive hiking to whatever that location is.
Yeah, that looks cold and scary.
I'd probably die of
Some cold, fear of cold
I'd die of fear of cold.
I bet if you were wearing your moonwalker shoes you'd be
I might do it.
Feel like walking on air.
You're probably right.
You're probably right.
Hey, if you want to be our photographer of the day, all you gotta do is send us your photo, tell us what device you took it on
Give us a little story about how you took it and give us permission to use it on the show.
That's right, and you can email it over to Tamara@cnet.com and if you want to find us on social media, we are on it, we are on the social media.
We are all over the social.
We have just recently, fired, refired up our Instagram, so please go follow us over there.
I thought you were gonna say we fired our social media person.
We fired our social media director.
I am our social media person so hopefully that has not yet occurred yet.
No we at Tomorrow Daily.
We're everywhere on the internet, Tomorrow Daily, Facebook/TomorrowDaily.
It's Tomorrow Daily all over the place.
Follow us all there and if you wanna follow us you can also do that.
We got all our info here.
Follow Brewster Logan too cuz he does a great job.
Yeah, we will be back next Monday, no we're not back Monday-
We are not.
Cause it's a holiday.
We're back Tuesday with more headlines and hope you join us then.>> Yes but until then be good humans see you guys next time bye.
We say goodbye to the show by toasting the future (Tomorrow Daily...