Microsoft HoloLens 2 is now available: This is what it does
You can't see it but what I'm doing right now is sketching something with my fingers in 3D space.
I'm wearing a hololens too and it's now going to be available today to people who want to explore with it.
This is an expensive headset and it's enterprise focus had set.
But it's designed to be more comfortable to fit over my glasses and to be worn for a longer periods of time.
In fact, it doesn't use any controller which have first threw me off.
But the hand tracking and they eye tracking make it so that you can start grabbing things and turning things and it starts to feel intuitive and maybe you start to forget like I did.
That, I was wearing a headset at all.
Show hand raise.
Navigating gets really cool and, kind of feels super heroish.
In the main menu, if you wanna control and, open apps with HoloLens 2, it casts out this beams from your hands.
So, I'm pointing across the room and, I see this hand ray Then if I wanna open it up I just pointed down, and then I kept my fingers together and the app opens.
The field of view is big enough that even though you do get some cut off, you can see most of the stuff perfectly fine.
And there's a turbine that's here that's spinning, that's a 3D object.
Now if you wanna share a 3D object with somebody and then say, how do I look at it Now I could walk around it getting close and drag it around like a, like a mouse on a screen.
I can take it and pinch to make it larger or smaller by grabbing an edge.
I can take both hands and shift it around and do that.
And the weirdest thing is that there's a little blue box and I can tap set it can follow me, I turbine, you're following me behind me and my hand.
You're holding your hand up to the virtual object in front of it.
It won't overlap like you get on a phone app, which is pretty awesome.
Also, eye tracking is new.
There really are not that many devices that do eye tracking and the ability to track what you're looking at is interesting and opens up opportunities.
So what you'd actually use this for is a good question.
Microsoft is definitely targeted at training because you could create some sort of a more complicated 3D space.
It could be pretty large, it could guide you step by step by with these floating dotted arrows that will tell you where everything is, and you can go over and interact with that space.
And that tool kit is supposed to be easy enough for businesses to use and put together.
Or if you're in this room and you said well, this is what you wanna do when you're first going to the room and then there is that arrow that will point over like, the bookshelf and I will start there.
HoloLens 2 costs 3500 dollars or more for bundles with Microsoft software.
$3500 is much more expensive, than say, your average VR headset.
But it's kind of in the territory of where the original HoloLens was.
And it's where those enterprise air headsets, and high end mixed reality headsets tend to land.
What Holocene to does now is not going to be everything at Holocene to aspires to do and let me explain what I mean by that.
Some of the promises for this which involve doing things in the real world anywhere, or connecting seamlessly in the cloud to render really complicated graphics Are not here, but they're being worked on.
Is not just gonna require that service in the Cloud, but it's also gonna require really good wireless over time and eventually you'll be thinking about things like 5G.
Want to see how they evolve.
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