GameSpot's The Lobby: Is Metal Gear Survive really that bad of an idea?
All right John, just in case you haven't had a rageful enough conversation.
I think you'll be surprised at this next conversation.
This is going to be fun, I'm looking forward to it.
So Last week, there was the trailer for Metal Gear Survive.
And of course, everyone who talks about video on Twitter, we all immediately jump on and start giving our two cents.
I've got something to say.
I've got something to say.
And my something to say was that I though that the reaction to the trailer was like The most lame **** [UNKNOWN] fan boy reaction to what it's like.
[LAUGH] I'm like sure, they're making a zombie game.
A lot of people disagreed with me, that this is them You know, doing what the shouldn't do with these franchise.
I thought actually, if they're going to do anything with this, would could you be gone and come here, then this is probably what they should be doing, but, you know, you guys are find in series This is a good time to sort of have this conversation.
This chin wag.
This chin wag if you will, [SOUND].
Cuz well we have a little back and forth on Twitter about it.
So this will, yeah, I guess where do you come from on this?
What was your initial feeling when you saw the trailer for [UNKNOWN]?
Interested in so much as I think there's a very solid gameplay foundation that there'll be able to pull from.
Now granted the whole idea of co-op, you can kind of see it in the online thing but I don't know how it's gonna translate into single player.
Curious, but also Being someone who is a fan of Hideo Kojima's work.
specifically Metal Gear like
Kinda like everything he does I love.
But I really like what he's done with that series.
What he did with that series.
And then understanding how Konami treated him and how they regard the series in general.
And money and consoles and games on consoles.
Versus mobile and pachinko.
It seems to me to be sort of a soulless move that may not be a disaster.
Right, but I think it's fair to feel weird about it.
I think that's okay cuz this isn't like Kojima is making a spinoff.
This isn't like his
His executive producer is making a spinoff.
This is clearly a game that is like, I mean it's even using the setting of his last game as the basis for the story.
So I think that's a part of it where I felt people were being a bit contrarian.
Where like if you were There's a version of the universe somewhere where this game was made by Hideo Kojima, right?
And then people would have been falling all over for it, but I think the reaction for this, like all the negative thumbs down, many of which will be on this video I'm sure.
All alike people berating it and saying it's a boring zombie game and all of this other stuff, that if this was like a Revengeance, or if this is like any one of the other spin offs that people would have been like, no.
Let's give it a shot.
I feel like people aren't allow this This game to be good.
I don't think there's anything that they could've announced where people would have been like I am behind this.
This is awesome, this is Metal Gear, no.
Kojima's gone, I don't think that there is a reality where someone's like the next game is something that I'm looking forward to.
But I think that's part of, that's That's fine, they can really do whatever they want.
And you can't give up on Metal Gear if you're Konami.
This is a franchise that makes money.
So to address both your points.
In a alternate dimension where [UNKNOWN] made this game, that would be an alternate dimension where [UNKNOWN] does not base games around very Very strong characters who represent something like pretty big and meaningful to the world around them.
This game has a bunch of blank faces that are cookie cutter like character customization things going on And you're the character?
Yeah I mean.
Well I don't want to spoil anything for any.
Nevermind but to your point though I do you know as someone who is maybe among the upper echelon of
Like you know I really like his stuff.
I buy a lot of like Metal Gear merchandise and **** because I just love it.
Do you get the hand, do you have like an arm?
I have the small one.
But they do sell the big one.
There's one at the store in San Francisco.
No I want to buy it to put the ghosts from destiny, that figure in his hand, just for that.
Back to your point.
I would absolutely love it if Kunami had the gall to say, we are going to tell a side story, based on a character that we've only learned a fraction of what we've learned of Big Boss in Solid Sound.
And I think there are a lot of fans that would appreciate that they, at least, are putting in effort to fleshing out the universe, in a certain way?
This is introducing a few things that doesn't really add to the series.
And I think for the majority of people, Mili Gear is way more than the gameplay.
And that's where I felt like we had hit the crux of our disagreement last week, was that for me
I don't care about the story in these game, really, whatsoever.
They're just something interesting that's happening, some weird **** anime **** that's going on when I'm going around killing people.
I guess in Metal Gear Solid 2, I probably felt the most engaged, but 4 was kind of where I was like, I'm not really, I don't care anymore.
I'm with you.
I actually cannot stand 4. I abhor Four.>>What I enjoyed about [INAUDIBLE] that there is story going on which means a lot to people who are fans of series.
But I just loved it like it was a normal war game, like I was the big boss or whatever.
But, so I think Think that like okay.
Kinda I'm going to make a game, and you're right.
Like some people would like to see it like more of the story been told, I think if [UNKNOWN] without hit you, could you have been way more of the body deer, but people would've some people would have been pissed that they were touching re-writing the Bible, it is like he isn't there anymore.
I want to kinda feel, it's that like
Those are probably the things that he was unbelievably good at.
That the team couldn't do without him.
Was telling those stories and creating those characters.
Whereas the team didn't need him to write the code, or necessarily, I don't know how much input he had into things like controlling.
I'm sure he was involved at every level.
He was the creative director but like Surely there are people there who are able to do those things.
So maybe giving them this sort of more of a blank slate in terms of the narrative is a good idea.
Or like it plays into what they're able to do rather than what people want?
Well I think in some ways letting them do a game that doesn't matter.
Here's a game that's just going to be fun.
We're going through a teleporter, anything can happen.
And then the next game, you bring in some ulterior director.
Now they can bring in somebody else.
After this game, whether it's a success or failure, and it will probably Not be critically well received.
But I think it almost gives him the freedom to reboot metal gear in some ways.
The thing is, there's so much source material that the series has never examined in an expansive way.
That you don't need someone with a vision to concoct it.
It's there, it's waiting to be developed.
And I think I would personally want I'm sorry.
If you were the director, which game would you make?
I don't think you have an idea.
I would make a game about Great Fox.
He had a lot of early years with interactions with other characters and a lot of this transpired into events in the future.
I think there is a very interesting story to tell.
I would like to see [UNKNOWN] too.
I would like to see more of that story.
Riden isn't a fan favorite character, but he is a leading A character who's story began, after the events of the rest of the series.
Handled by a different studio, proving that you can expand upon the universe without [INAUDIBLE] direct involvement, ergo why not try it again.
Shall we look at the poll?
Without letting this drag on too long.
You conducted a poll, so yeah we had a poll which was basically like asking people,
Whether or not they played the game.
You put this together so.
Yes, your assertion that people play the game for the game play first and foremost.
And I took exception to that because I thought it was perhaps both.
So 1,485 people voted on the poll.
I will start with the lowest percentage response, game play.
The second one was story, 21%.
And add those two together, and you get close to not quite 30% which is both.
People play the games for both.
So if you look at it in that regard-
I could go for either of those.
You've got, I know, I know, we'll get there.
You've got 60% of the audience who voted on this.
Want some semblance of story to be attached to, a story that they're familiar with the series that will continue on in the next entry that they're attached to.
They can probably get their shooter kicks anywhere else, but this game provides them something that those games don't.
You maybe thinking hey, there's some numbers missing I did the maths and that's not 100%.
20% of people play just for the butts.
Okay, yeah yeah.
Hideo Kojima does really a good job at putting butts in his videogames.
I guess that's why people are pissed, I guess.
That was to weed out the jokers.
People like you, Justin.
That's what I play for.
That's like Trump's on the ballot.
Some of us just wanna watch the butts burn.
I think it's safe to say that Metal Gear is a franchise that not everyone is into from the get go.
It was sort of niche in a mainstream way.
And a lot of that is credit to the world, and the characters that have been established and developed over decades.
So after the fall with Konami, to treat that sort of stuff as an afterthought.
And make the game play the, you know?
The icon that you're going for.
I can understand why people are perhaps having a negative reaction.
I think a lot of those people and myself believe this game could be fun.
But it's also fair to balk at the concept of it.
Okay, so I will contest, or I will, sorry I won't contest.
I will admit defeat on the point of Clearly there are a lot more people who play this game who care about the story than I was thinking.
These are my followers too though so I don't [CROSSTALK].
Right, so there'd probably be a bit more, yeah.
It's probably skewed a little bit.
Yeah, and just people who are willing to vote on any video poll just hoping they're going to be a bit more core than regular folks.
But like then also, or I think you can, maybe what sort of I don't know, was the final nail in the coffin for it's release is the fact those Not only is this a bunch of people who probably play a lot of games.
And don't necessarily, care about the gameplay, just on it's own.
But then also the two things, that we get from this trailer.
Even though I think the trailers like, fine.
But at the end of the day, it has the word survive in it.
Which is like, already associated with like, I don't know.
Every game on Steam.
And like, So many games that are out there.
And Beta's and Alpha's And then it has zombies, which have long been.
Danny, they're not zombies.
Konami says up and down, these aren't zombies.
What are they?
I don't know.
They're not [INAUDIBLE].
But they're hordes of AI coming after you, which again, people often associate with this trite, overly done game mechanic.
Like an easy mechanic I guess So that's I.>>And it has a military touch to it.>>Right.>> I mean they could of made this any game.>> Okay, yeah.
They could of just called it survive game.
But if they were going by your pull then they would of been much better served by calling Butts.
Butts story and game plan.
Just the Butts.>> It's interesting I just
It's crazy that a game is announced, and usually it's impossible to remove a game from the story of the game that happened before.
But so much of the response of this is based So much on what's happened previously.
Which I guess people loved Hideo Kojima.
I don't [UNKNOWN] Hideo Kojima and what happened to Konami seems like it was real **** from what we have learned.
And the way they treat their employees seemed do pretty **** from what we learned as well.
But it was just, yeah I don't know, I was taken back by the response.
It's kind of the same story with Metroid.
I don't know if you pay a lot of attention to the Nintendo scene but, people were very upset about Metroid Prime and Federation Force when it was first announced..>>Well because they're making a Metroid game but they're not making the Metroid game people want.
It's the first one in a long time.
And even then, the last one they handed off to a third party studio, who tinkered with it too much in terms of the character and story.
So yeah, and if you couple in No Man's Sky, there's been a whole lot of expectations, reactions, kinda butting heads.
And it's been interesting this past few weeks.
It's like that with any type of creative venture.
I think that we tie a lot to the person who creates something.
Sometimes, like with Metroid, there is no sole creator.
Metroid is just a Nintendo franchise.
And they can do whatever they want.
So we don't have an attachment to the person who made it.
Something like Metal Gear That is Kojima.
Or something like Harry Potter is JK Rowling.
If somebody else writes a Harry Potter book it's not going to be as interesting.
If somebody makes Metal Gear, it's not as Metal Gear.
I want to see that though.
I would love to see someone try to capture what Kojima does in their own way With the characters that have this lore that they can rely upon.
I think that would be fascinating.
[INAUDIBLE] ****, get a bunch of creative people to make their own little games based on the.
The release visual novels drawn by Ashley Wood, with voiceovers
Servers on psp.
Those are really those are put all those characters and scenarios in a new light.
And it was really cool.
I mean you could probably say the same thing about revenge in a way.
Is that like the team that worked on that one?
Yeah and probably acid as well I imagine whatever was.
Yeah those games were fundamentally very different.
But I think Kojima was still involved to a point.
Right there you go well he won't be involved with this one.
Metal Gear survive [INAUDIBLE], survive.
Yeah, Evolve's free to play.
Metal gear solid is now free to play.
It's not gonna be a full priced game.
That's a weird thing to say, that makes me think it's gonna turn up on Steam in the survival section [LAUGH] we'll have to wait and see.
Let us know what you think about Metal Gear Survive in the comments below, and give your thumbs up, thumbs down
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