Autoplay: ON Autoplay: OFF
Why No Man's Sky isn't for everyoneGameSpot's Dave Jewitt says players should enjoy the galaxy-spanning game for what it is, not what we may have imagined, in this discussion from the CNET UK podcast.
[MUSIC] No Man's sky is out at last. It's perhaps the most hyped game of our generation. Here with me to tell us about it and his experiences and maybe first sort of out is David Jewit. Hello. Give us a little taste. It feels like the hype is sort of become more of the story of this game than the actual game. But when you start at the game. When you actually begin playing What happens? What is this game? It's a strange way. It doesn't hold your hand at any moment. It kind of just gives you this universe and says, there you go. We're used to a lot of games, where like, okay, you need to go here, you need to do this, you need to follow these objectives. No Man's Sky is more like This is what you kinda wanna do but you go at your own pace, buddy. You start the game, you're stranded on a planet, one of the 18 quintillion planets that this game has. You're stranded. You've gotta find resources, repair your ship, get into space. Once you're in space, you have to get fuel, hyperdrive stuff, and then you can explore the wider galaxy. But the best part of this game for me at least, is just the Like I said, it's 18 [UNKNOWN] and planets. Now that's a lot to explore. And each one has it's own star, it's own fauna, it's own flora, alien races. I don't know if it's going to be for everyone though. Why is that? Because it's, it feels very grindy. It's a lot of menu management, resource management. To do some of the more exciting stuff in the game means basically walking up to a cell of plutonium and holding down right trigger to mine it. Because otherwise you just straight up can't get off the planet. Okay. So it can break the flow of the game when you're exploring the galaxy and then all of a sudden your engines just like, by the way I'm empty. You might just wanna just go and stop and pick up some plutonium. And if you're in the middle of like chasing down pirates or examining a space station, that can be just like, come on man, let me just explore. Why is this spaceship not so ecofriendly. Yeah, it should be powered by like the sun or something. I don't believe- There's loads of stars. Yeah, also. It seems a bit weird. To fly to a planet that you know you won't be able to get off unless you can find some plutonium on it. Pretty much every plutonium, every plutonium? Every planet will have plutonium. But what if it doesn't, Dave? Well, then it's gonna be very lonely on one of those 18 quintillion planets. [LAUGH] I think No Man's Sky is a prime example of one of those games where People have kinda built it up into something that was never actually promised. Ok Like, Like the Hype kind just snowballed out of control, If you love exploration games, if you love getting lost into these worlds and exploring and resource gathering, you're gonna love it. If you [UNKNOWN] games like Minecraft or Rust Ok. Then you will really love this game Well, I just hope there's not so many people just going in and expecting instant action and instant gratification, because "No Man's Sky" does make you work for it. Okay, lets talk a little bit about the hype factor, because you mentioned that this game isn't sort of living up to the hype, but do you think if it had been Released with no fan far. Like for example I'm thinking Minecraft and left to sort of gather it's own popularity in a slightly more organic fashion. Do you think it would fee more exciting? Because I mean, we've had years, literally years of hype about this being a total game changer.>>Yeah.>>And it sounds like it is. It sounds like it's got some really cool procedural.>>It's got some amazing ideas to it.>>Yeah. But if Sony wasn't heavily involved it would have been an early access thing on Steam. It would have come out in an Alpha and then slowly built up with live player feedback. Which could have made a completely different game. Right. But I mean, we're all slaves to hype at this point. Mm-hm. Sometimes it lives up, sometimes it doesn't. We just gotta kind of temper our expectations and enjoy the game for what it is rather than what just random internet forums and videos kind of hyped it up to be. No game is going to be the best thing ever. That's good analysis Dave, thank you. If you want to know more about no man's guy, you can find it all on CNet or indeed on gamespot.com.