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Intel's Project Alloy headset cuts the cordThis VR headset lets you navigate the virtual world fully untethered. Two depth-sensing cameras also track elements from the real world -- like your hands -- in VR.
[MUSIC] Intel wants to cut the cord and let you experience VR fully untethered. This is Project Alloy, a VR headset with computing power and graphics built in. This means no wires are needed to tether you to a PC, so you get a more natural experience interacting with the virtual world. But it's not the iron traditional sense. Intel core project alloy merged reality. Because it's bringing real life action into the virtual space. While we could only try on a nonfunctioning prototype. The demo in the keynote showed that where his hands being used to manipulate objects and interact in vr. Hands are detected using two Intel Realsense cameras. They interpret depth information about objects and the room itself, so you don't need additional sensors dotted around the space. Using two cameras also gives the wearer an extended field of view. The battery sits at the back of the headset, and overall, Alloy feels very well balanced for a prototype. Alloy won't be available for consumers just yet. It's a reference design that Intel will give out to PC Partners for them to develop later on in 2017. [SOUND]