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Fallout 4: Automatron's dope robotsGameSpot's Rob Handlery walks us through the basics of building only the dopest bots in Fallout 4: Automatron.
[MUSIC] In Fallout 4, automatron DLC robots invade the commonwealth. And once you breach through the mechanist robot army, you'll be able to make your own metal hunk companion. The more different robots you kill and loot for their parts, the more different robot designs you get to make. So let's get right to it and make some dope **** bots. Some quick beginner tips. You're gonna want to level up your armor and robotics perks in order to make some of these **** high end bot parts. So work for them and at the end of the mechanics story line, be sure to snag the I bot machine blueprint in the back. Building one of these allows you to send an eye bot out to scavenge the wasteland. Need screws, have him do it. All right let's build some bots. This cryo nozzle arm can freeze enemies. Okay then we'll have one arm for freezing and the other for ice smashing. You get the idea. Adding this doom helmet causes enemies to explode, sure why not. Meet Doctor Freeze. Let's put him to the test. Whoa. [MUSIC] Looks like the doom helmet wasn't messing around. These dudes be popping. Well let's swap helmets and see if we can get some of those frozen enemies to shatter. The basilisk here paralyzes enemies, done. All set, go for it [UNKNOWN]. [MUSIC] [SOUND] Bummer. Unfortunately, I wasn't able to i-smash anyone. Whatever, scrap it! Next up, how about an assassin-bot. A fashionable robot that will dash into battle with knives, and let some heads roll. Mm-hm. self waves will do nicely. [MUSIC] And for head first, I'm adding the reaper helm. Because it adds the chance of decapitation. Let's do it. First subject here a super mutant. Couple swings and yeah pack of ghouls loosing arms, [UNKNOWN]. [SOUND] Yeah, both armed! Mm-hm, gotta love it. Okay, last week, let's go all out. Biggest, meanest dude we can build. Sentry head with a carnage helm brings us the chance of making these dudes explode. Always a good thing. And every other piece of armor we add will beef up this dude's damage On his back he's packing a fat man launcher and a gas launcher which causes the enemy to frenzy and turn on each other. Other than that he's equipped with a missile launcher and a shish kebab blade. All systems go? Affirmative. Ready to serve. Hopped up. Couple of super mutants will do fine. Look their fighting each other. But let's really put it to the test. How about a couple of Deathclaws. [INAUDIBLE] No problem. Yeah, get it! Wait, who's throwing stones? Damn! Cool. Well, there you have it. Robots are O.P. companions. So if you are level 15 or higher and looking for some help, these buddies ought to do just fine. That guy. [MUSIC] [NOISE] [MUSIC] [BLANK_AUDIO]