E3 2010: Nintendo's 3DS unveiled: CNET News Video
CNET News Video: E3 2010: Nintendo's 3DS unveiled5:48 /
Nintendo President, Satoru Iwata, announces the 3DS, the first-ever portable 3D gaming system, at the company's E3 news event. Also unique: no special glasses are needed to use it.
[ Music ] ^M00:00:04 >> Everyone, this is Nintendo 3DS. ^M00:00:14 [ Applause ] ^M00:00:24 I can't wait for you to try this. As you can see, it has two screen, and the upper screen have 3.5-inch widescreen display. And yes, it will show you full 3D graphics without the need for special graphics. As you know, Nintendo produced first videogame, first 3D videogame 15 years ago, and since then, 3D has been a constant consideration in our hardware planning. What we searched for was a way to make 3D games a reality, a product for mass market, and Nintendo 3DS is our answer. Let me introduce you. Here on this spot, we have installed a 3D depth slider to adjust the 3D effect. You can maximize it, or you can remove the 3D all together, or you can choose any degree in between simply by moving the slider. We have also given a lot of thought to the screen itself because Nintendo 3DS is a successor to Nintendo DS, it actually -- it naturally comes with a touch button. As we experimented, however, we realized that finger marks and other smudges reduced the 3D effect, and so did the decrease from [inaudible] of that touchscreen cell. In other words, a touchscreen and 3D screen do not get along very well. Because of this, we decided to employ a touchscreen only on the bottom, just as we did for Nintendo DS, and what makes the images so impact is not just the 3D imaging, but the nature of the graphics. It been six years since we launched Nintendo DS, so while figuring out other 3D, we've also make improvement to the graphics capability of this [inaudible] cell. Something tells me this alone might cause a lot of enthusiasm in the development community. Next, let's consider control. We've installed what we called a "slide button" designed for [inaudible]. We've also integrated both a motion sensor and a gyro sensor. I'm really hopeful that, just as with Nintendo DS and Wii, a number of new game ideas will be born to take advantage of these new control mechanisms. Of course, it has compatibility with Nintendo DSi. Nintendo 3DS has a camera, too. But look here, there is not one, but two camera lenses on the outside. What this mean is you can also take photo and view them in 3D. ^M00:04:24 [ Applause ] ^M00:04:28 Nintendo 3DS is a mass-market device that lets you take and enjoy 3D digital pictures. You may want to try out this function at our booth. And I want to mention one more aspect. Nintendo 3DS is also capable of displaying 3D Hollywood movies. We are not announcing any specific plans this week, but at our booth, you will find demonstrators showing you 3D movie trailers for releases from Disney, Warner Brothers, and DreamWorks. You can see DreamWorks' "How to Train Your Dragon," Warner Brothers', "Legend of the Guardians," and Disney's "Tangled" all playing in 3D on Nintendo 3DS. To our knowledge, this is the first time any such 3D content has been demonstrated without the need to wear glasses. ^M00:05:42 [ Music ]