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Gears of War focuses more on the use of cover than running and gunning. Finding a nice bulletproof barricade to hide behind while you prepare your shot can mean the difference between victory and violent death.
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Cooperation can get you everywhere. Instead of just charging forward, set up a choke point and let the enemy walk into your sights.

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The enemy can take cover, too. Instead of the typical FPS meat grinder, Gears of War encourages actual firefights with maneuvering and outflanking.

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These enemy troops might seem dangerous with their guns blazing, but they're out in the open and can be easily picked off with a few well-placed shots.

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Creepy, skull-faced aliens with guns--the hallmark of good science fiction.

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Violent sci-fi aliens can be stopped only by violent sci-fi space-marine-type people, and these men are up to the task.

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If there's no cover, no backup, and no place to maneuver, it's fine to just fall back on the "keep shooting until it stops moving" tactic.

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Raining bullets as suppression fire can keep an enemy pinned down, but in the end, you need only one shot to take him down.

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Cramped corridors such as these are tricky in firefights. You have to be fast, accurate, and able to avoid getting shot.

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You won't see them very often, but friendly air strikes can help turn the tide of a battle.

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