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Rise of the Tomb Raider story is 15-20 hours long, dev says

But getting "everything done" will take you closer to 30-40 hours.

Crystal Dynamics has provided some context for just how big of a game Rise of the Tomb Raider is. Lead designer Mike Brinker says in a new interview that you'll be able to beat the game in about 15-20 hours, but that's only for a simple run-through of the story. To get "everything done," including completing all side quests and collecting every weapon, you should expect to spend around 30-40 hours in the game.

"It all comes down to how you want to play through the game," Brinker said. "Running through the game will take you around 15-20 hours," he told PixelVulture. "So expect double the play time collecting everything and exploring every secret tomb."

By comparison, Crystal Dynamics estimated the length of the 2013 Tomb Raider reboot to be 12-15 hours.

On the subject of scale, Brinker said Rise of the Tomb Raider's "hub spaces," which are places that players can explore and determine how they want to proceed, have been "increased by three times the size" compared to the last game.

"So there will be lots more to see and do in each area of the game, too," he explained. "We have more challenge tombs, crypts, caves and a bunch of extra things to do like the side missions for the Remnant people, and the tomb guardians."

Unlike the 2013 Tomb Raider game, Rise of the Tomb Raider will reportedly not have a traditional multiplayer mode to extend the game's lifespan even further.

Rise of the Tomb Raider launches November 10 for Xbox One and Xbox 360, with PC and PlayStation 4 versions landing in 2016. For more, check out GameSpot's recent preview, "Like Father, Like Daughter." You can also see the game's full list of achievements and read about the new 1TB Xbox One bundle.