Expansion was a dominant theme for the Santa Clara, Calif.-based company. During its third fiscal quarter, which ended on Oct. 31, the company released its highly touted GeForce 256, a graphics chip aimed at high performance machines, and the Quadro for commercial PCs. In addition, Nvidia collaborated with Acer Labs on the Aladdin TNT 2, an integrated graphics chipset for lower priced PCs.
Historically, Nvidia largely concentrated in the performance area but has been expanding into as many segments as possible in 1999.
Financially, the company saw revenues jump to $97 million from $52.3 million the year before while net income rose to $10.6 million, or 29 cents per diluted share, compared to $7.1 million, or 26 cents a share, for the same period the year before.
"The third quarter included several significant milestones for the company and the graphics industry," Jen-Hsun Huang, Nvidia CEO, said in a statement. "We delivered on our commitment of technology leadership and expanded from our core performance business by introducing a broad family of products that span the workstation to the value PC market. We now offer a `top-to-bottom' product line with a winning product in every segment."