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Halo: The Master Chief Collection's next update adds systems to punish quitting

343i has detailed the update in full, read it all here.

Upcoming changes to Microsoft's Halo: The Master Chief Collection have been detailed, as work on the update is "nearing completion."

According to a post on Halo Waypoint, the update will "address a variety of areas, including ranking, will add new systems for quitting and penalties, and will improve a number of community items," though the post did not details exactly what these are or what the penalties will be.

Much of the changes being made to Master Chief Collection are based on feedback fans have delivered through Twitter, Waypoint, and Reddit. Take a look at all the upcoming tweaks and changes below.

Team Doubles

We've sat down to discuss how we could overhaul the voting options for this playlist to allow for lots more variety. After the next update, they'll look something like this:

  • Slot 1: Slayer BRs on a mix of Halo 2 Classic, Halo 2: Anniversary, Halo 3, and Halo 4
  • Slot 2: Objective on a mix of Halo 2 Classic, Halo 2: Anniversary, Halo 3, and Halo 4
  • Slot 3: Slayer BRs on a mix of Halo 2 Classic, Halo 2: Anniversary, Halo 3, and Halo 4

In the new system, you'll first be presented with a Slayer BRs option from one of the four games. In the second slot, you'll find an objective game type, meaning that if both teams prefer objective, it will be played. Lastly, in slot 3, another Slayer BRs option will await, in the event that you don't prefer your first Slayer BRs nor the objective game type.

Other Changes to Team Doubles:

  • Removing Team Slayer SMG on Lockdown (H2A)
  • Removing Team Slayer SMG on Warlord (H2A)
  • Adding Warlock CTF (H2)

Team Action Snack

We'll be upping the max party size from four to eight, meaning that you'll be able to jump in with a full (or kinda-ish full) lobby and play a random assortment of chaotic game types, including the ones we'll be adding (with a low weighting):

  • Adding Team Splasers on The Pit
  • Adding Team Splasers on Construct
  • Adding Team Rocket Lasers on Isolation
  • Adding Team Shotty Snipers on Lockout
  • Adding Team Shotty Snipers on Ivory Tower

We're looking at overhauling the voting options in the future to allow for the appearance of more wacky game game types, and slightly less standard game types.

Team Hardcore

In Team Hardcore, we're ever-so-slightly increasing map variety for Halo 3. As some maps (Narrows, Heretic, The Pit, and Construct) are home to more than one game type, we'll be slightly bumping down the weighting of these map/game type combos to ensure that you'll see an even amount of Guardian Ball as well as Amp Team Slayer & Onslaught CTF.

Halo 4

Adding the following game types:

  • Adding Ricochet on Skyline
  • Adding Ricochet on Pitfall
  • Adding Ricochet on Haven

Halo 2 Anniversary

For H2A, we'll be increasing map variety by reducing some higher-weighted game types that you let us know appear a bit too often:

  • Slightly reducing appearance of Stonetown 1-Flag CTF
  • Slightly reducing appearance of Stonetown 1-Flag CTF
  • Slightly reducing appearance of Remnant 1-Flag CTF
  • Slightly reducing appearance of Remnant 1-Flag CTF

Infection

Infection has been performing quite well, and we'll be keeping it around for a bit longer before rotating in another playlist. The playlist team has a few new experiences they're working on, and we want to give a chance for these to enter the matchmaking lineup. Infection will be around until the next playlist update, and it will return, potentially as a permanent playlist if it outperforms future playlists that we're thinking about.

For this next update, we'll be making just a few quick updates to Infection:

  • Removing Braiiins on Avalanche
  • Removing Braiiins on Standoff

Halo 3

The most common feedback we saw for the Halo 3 playlist was a desire for more map variety, and that there was a bit too much King of the Hill, so we'll be making the following changes to improve what you see in voting:

  • Reducing appearance of Orbital Team Slayer BR
  • Reducing appearance of Orbital Team Slayer
  • Reducing appearance of Citadel KotH
  • Slightly reducing appearance of Boundless Team Slayer BR
  • Slightly reducing appearance of Boundless Team Slayer
  • Slightly reducing appearance of Last Resort Team Slayer BR
  • Slightly reducing appearance of Last Resort Team Slayer
  • Slightly reducing appearance of Last Resort KotH
  • Slightly reducing appearance of Ghost Town KotH
  • Slightly reducing appearance of Construct KotH
  • Slightly increasing appearance for Heretic Assault

Halo 2 Classic

For the Halo 2 Classic playlist, we're also looking to add more variety and reduce redundancy. Here's what's coming:

  • Removing SMG-start Team Slayer on Colossus
  • Adding Team Slayer BR on Tombstone
  • Slightly increasing appearance of Sanctuary Team Slayer BR
  • Slightly increasing appearance of Turf 3 Plots
  • Slightly reducing appearance of Zanzibar Team Slayer BR
  • Slightly reducing appearance of Turf KotH
  • Slightly reducing appearance of Turf Team Slayer BR
  • Slightly reducing appearance of Elongation Team Slayer BR

Team Snipers

For Snipers, the most common request we saw was the addition of more maps, so that's what we're doing:

  • Adding Stonetown (H2A)
  • Adding Remnant (H2A)
  • Adding Bloodline (H2A)
  • Adding Isolation (H3)
  • Adding Blackout (H3)
  • Adding Rat's Nest (H3)
  • Adding Exile (H4)
  • Adding Solace (H4)

Halo 5: Guardians launches October 27 for Xbox One. For more, check out some recent stories below.