There's sour news out of Irvine, Calif., today, as Activision Blizzard subsidiary Blizzard Entertainment announced that it will reduce its global workforce by 600 employees.
The company noted that 10 percent of its staff cuts--or about 60 people--were actively involved in game development.
Blizzard was quick to point out that the World of Warcraft development team will not be impacted by the staff reductions.
The company's massively popular massively multiplayer online role-playing game has struggled in the past year, slipping from 10.3 million to 10.2 million subscribers through the end of December.
Read more of "Blizzard laying off 600" at GameSpot.