Turns out Xbox Play Anywhere isn't quite as exciting as we thought
Not all future Microsoft games will work across Xbox and PC -- contrary to what Microsoft said at E3.
Sean HollisterSenior Editor / Reviews
When his parents denied him a Super NES, he got mad. When they traded a prize Sega Genesis for a 2400 baud modem, he got even. Years of Internet shareware, eBay'd possessions and video game testing jobs after that, he joined Engadget. He helped found The Verge, and later served as Gizmodo's reviews editor. When he's not madly testing laptops, apps, virtual reality experiences, and whatever new gadget will supposedly change the world, he likes to kick back with some games, a good Nerf blaster, and a bottle of Tejava.
That might still be true. But Microsoft has decided to retract part of its original promise to gamers.
Though originally, the company publicly and privately stated that all future in-house games (that is to say, those produced by Microsoft Studios) would be part of the Xbox Live Anywhere program, it turns out that some games may be exceptions to the rule:
"As head of Xbox, Phil Spencer has said that there may be certain unique games produced by Microsoft Studios in the future that aren't right for all devices and inputs," a company rep clarified by email.