"In Mirror's Edge: Catalyst, you won't be using any guns at all," senior producer Sara Jansson told Polygon. "We've completely removed that aspect of the game. You can't even pick them up."
Combat in the first Mirror's Edge was perhaps its most maligned aspect; taking down enemies with guns, in particular, rather than fleeing seemed to conflict with what seemed like the most ideal way to play.
This is welcome news to me, particularly after becoming concerned that combat would play a major role in the game following the release of a trailer at E3 this week. That may still prove to be the case, but the absence of firearms looks to be a positive move.