CES 2017 shows live VR is no longer a blurry, awful mess
We've been watching live VR broadcasts for the past year, and most of them have been really bad. This year may finally be different.
Ian SherrFormer Editor at Large / News
Ian Sherr (he/him/his) grew up in the San Francisco Bay Area, so he's always had a connection to the tech world. At CNET, he wrote about Apple, Microsoft, VR, video games and internet troubles. Aside from writing, he tinkers with tech at home, is a longtime fencer -- the kind with swords -- and began woodworking during the pandemic.
Not only were scoreboards and players much easier to make out, but Intel had also replicated key details, such as the score and standings between various teams as extra information I could look at. There were even different camera angles I could watch.
I had the same reaction to a demonstration from NextVR, which showed me a replay of its live-stream technology the next day.
David Cole, co-founder of NextVR, said he expects images to get even better over the next year. One technological leap he's excited about is the ability to look around objects, like if a referee stands in front of the camera.
"If you have any interest in live broadcast, if it's music, live sports or current events -- that's one where you say I won't go back and watch this on television," he said.
NextVR is planning to begin offering "hundreds" of shows by the end of this year. "I wouldn't be surprised if by the end of 2017 there's something live on every day on our air," he said.