Super Stickman Golf 2 review: This 2D arcade golf sequel is still impressive
Super Stickman Golf 2 uses the same gameplay as the original, but adds tons of new levels, obstacles, and the ability to play against a friend or random player on Game Center.
Super Stickman Golf 2 (99 cents) is a 2D golf game that is definitely a worthy sequel to the original with new levels, new special course elements, and much more. It's really easy to pick up and play, with tons of fantastical themed courses, interesting power-ups, and excellent physics-based gameplay. Though the game has a huge amount of arcadelike features, the goal is always the same: try to get the ball in the hole in as few shots as possible. The challenge is that it can be much harder than it looks.
The Good
The Bad
The Bottom Line
Rather than your standard 3D layout seen in many golf games, the Super Stickman Golf games use a 2D platformer experience. The courses often have multiple levels you'll need to reach and obstacles you'll need to avoid to finally get on the green.
The interface consists of arrows on the left to adjust the arc of your shot, a button in the middle for bringing in bonus items (more on that later), and a "Go!" button you'll need to hit twice for each shot (one to start the swing, and a second time to adjust shot power.
Beyond the many themed courses that keep the game interesting, you also have some extra arcade elements to add some flavor. As you play, you'll unlock unique balls like the Sticky Ball, for example, that sticks to surfaces after you hit the ball -- great for courses where there are shafts you need to climb to get to the green. Later levels also include moving obstacles you'll need to shoot around as well as sticky surfaces you'll want to hit in order to get the best angle on the green.
Super Stickman Golf 2 comes with some multiplayer options, with a turn-based game you can play locally or over the Internet, and a mode that pits from two to four players against each other trying to race to the hole at the end of a level. I tried the race mode with a coworker and it was surprisingly fun rushing to get to the end of each hole first. For the turn-based mode I tried playing against a random opponent over Game Center and it was fun, but you never know how long you'll wait for the other player to take his shot. Still, having some multiplayer options adds to the experience.
My only issue with the game can be said about a lot of games these days -- Super Stickman Golf 2 has in app purchases where you can buy more "Bux" to increase your player level. Higher levels let you unlock new players, hats, and power-ups. You can unlock them all on your own without the need to spend more money, but I'm guessing there will be some young or impulsive players who will splurge on the items anyway. I know IAP is in a lot of games now, but I just wonder whether this fun arcade golf game really needs it.
Nevertheless, with over 180 holes to play across several themed courses, unique obstacles, arcade elements, and local and online multiplayer, Super Stick Man Golf 2 has plenty to offer any arcade golf fan.