The Good: Microsoft's slickly designed Xbox Live Vision for Xbox 360 is a relatively inexpensive, USB Web-cam-style video camera that allows you to video-chat online with other Xbox Live gamers. You can also use the camera to add still images to your text messages and your gamertag picture, not to mention that some upcoming games will allow you to map your face to your in-game player using the camera. We also like the shimmering water effect the camera puts on the background of the Xbox Live menu system, not to mention that when you're in music mode on your Xbox 360, you can play with the visualization with hand gestures. Lastly, the Xbox Live Vision camera can double as a Web cam on your PC or Mac. The Bad: Image quality for still photos is pretty mediocre and only a handful of games are currently Vision-enabled. The Bottom Line: Microsoft's answer to Sony's EyeToy camera, the affordable Xbox Live Vision Camera for Xbox 360 may not yet be a must-have Xbox 360 accessory, but we suspect that as Microsoft upgrades Xbox Live to include more Vision features, it will be. Ever since the Xbox 360 launched last year, there were plenty of not-so-secret rumors about a Web-cam-style video camera for the system that would allow Xbox Live users to video chat in real-time with one another. This same camera would also be Microsoft's answer to Sony's innovative EyeToy camera, which goes with a number of gesture-based games that have come out for the PlayStation 2, with more undoubtedly planned for the upcoming PlayStation 3. \n\nThe Xbox Live Vision camera for Xbox 360 has finally arrived, and it currently comes in two bundles. The entry-level version retails for a modest $40 and includes an Xbox 360 headset, a one-month trial for Xbox Live Gold, and a free download code for Xbox Live Arcade game UNO. The $79 Xbox Live Vision Gold Pack adds a year-long Xbox Live Gold subscription (which enables online gameplay with other 360 users), 200 Microsoft Points that can be spent on Xbox Live Marketplace content, and another Xbox Live Arcade game, Robotron 2084. TotemBall, the first game to require the Xbox Live Vision Camera, was originally slated to release with the camera, but it was slightly delayed and is now a free download.\nFrom a design standpoint, the Xbox Live Vision camera is a pretty nice piece of gear. It matches the Xbox 360's coloring, it tilts and swivels nicely, and it's meant to propped up on top of your TV or any flat surface. The early review sample we received didn't have any way to adhere the camera to a surface, but chances are you'll end up wanting to move it around anyway, depending on whether you're sitting or standing. \n\nSetting up the camera was easy. You must have a subscription to Xbox Live Gold, and your Xbox Live system software must be updated to the latest version. Ideally, you plug the camera into the USB port on the back of your Xbox 360, but if you already have a USB wireless adapter connected to that port, you'll have to go for one of the two front USB inputs. If you have only wireless controllers and you think it's ugly to have a cable sticking out of the front of your Xbox 360, we feel your pain, having pointed out this design flaw in our review of the Xbox 360.